Here this may help
Code:if(weaponName.contains("rapier")) { switch(c.fightMode) { case 0: return 390; case 1: return 390; case 2: return 386; case 3: return 386; } }
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Well, yeah this COULD go in configuration too.
Wrong for chaotic maul
Attack Anim = 13055
Block = 13054
Thank you :}
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