lol nice man thanks for this.
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Don't flame because you would be surprised about how little i care about what people on rune-server think.
NOTE: It did not take long to get this, and there is no need to give credits or anything out for such a simple Server->Client packet. So here it is.
What does this do? This was and still is being used in the beginning of your adventure in rune scape weather it is helping kill a dragon or going through tutorial island. When you are learning how to skill or when you are learning how to fight monsters or anything in between throughout your adventure through tutorial island you 'unlock' your sidebar UI's and learn about them so you can use them throughout your time spent on rune scape. This is the Server->Client packet that they used in order to make those sidebar Icons flash each time you unlock a new sidebar Interface.
Adding this to your server: (This is for delta or czar.. if you need it on any others holler and ill help):
Put this in Client.java:
[SPOIL][/SPOIL]Code:/** * Flash's sidebar Icons - Scott * @param i1 = Sidebar ID you want to flash */ public void flashSideBarIcon(int i1) { // Makes the sidebar Icons flash // Usage: i1 = 0 through -12 inorder to work outStream.createFrame(24); outStream.writeByteA(i1); }
[SPOIL]Usage:
[/SPOIL]Code:flashSidebarIcon(ID);
NOTE: The sidebar ID's are all the same except instead of being positive they are negitive.
E.G: Stat's tab ID is 1 I think, so that would mean it is -1.
Reason why this is helpful: It really isn't anything special lmfao, I just found it in my old computers backup files and decided to release it to anyone who didn't have it.
-Scott![]()
lol nice man thanks for this.
Cool
Spoiler for lol hehe:
this is actually really cool![]()
And how would i give it no icon at all.
That is where you would work on the sidebar packets that are found when using this.
A cheap hax is just not to set sidebar Icons initially and have 1 of them flashing when you start.
Then when you click on the flashing sidebar icon another flashes
Tutorial island is made like a quest without quest points so initializing them would go kinda like this:
Start without any sidebar icons (remove them from initialize()) then initialize them when you need them to be unlocked. Most of that would be in NPC Dialogue. If you need a better explanation add my msn: [Only registered and activated users can see links. ]
Nice thanks for this
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