Thread: iClarity Invisible Player Bug

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  1. #1 iClarity Invisible Player Bug 
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    Core's Avatar
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    Alright so for all you iClarity users out there you have a bug whether you know about it or not, most people know about it, that when you kill someone and they come back to where you are you can't see them, it is actually a quite simple fix.

    In clientHandler find
    Code:
    frame1() {
    and replace that whole method with this one...
    Code:
    	 public void frame1() { // cancels all player and npc emotes within area!
    		 for(Player p : handler.players) {
    			 clientHandler c = (clientHandler) p;
    			 if(p != null) {	
    				 c.outStream.createFrame(1);
    				 c.updateRequired = true;
    				 c.appearanceUpdateRequired = true;
    			 }
    		 }
    	 }
    save and compile.
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  2. #2  
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    Coder Alex's Avatar
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    You sure it even caused the bug?
    My english skills back in the days.
    Quote Originally Posted by Coder Alex
    Well, if it's gooded decent, it's good.
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  3. #3  
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    yes the bug was that it didn't reset there animation so to the other player they would see them as the death emote but the other player could walk around and not be seen.
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  4. #4  
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    Hmm... That makes sence now. Good job
    My english skills back in the days.
    Quote Originally Posted by Coder Alex
    Well, if it's gooded decent, it's good.
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  5. #5  
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    Very nice job on this although i quit my project with Iclarity to with Hyperion
    Hands Down - Greatest MC
    You heard of hell, well I was sent from it,
    I went to it serving a sentence for murdering instruments,
    Now I'm trying to repent from it,
    But when I hear the beat I'm tempted to make another attempt at it
    ,

    I'm Infinite.
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