lol unless your going to make it so its impossible for any other client to connect its not smart to do that much client sided, but little things isn't that bad as long as you have some protection.
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lol unless your going to make it so its impossible for any other client to connect its not smart to do that much client sided, but little things isn't that bad as long as you have some protection.
That's what she said.
Yeah, put attackButton() wherever steps are processed. There'll still be a bit of processing but definitely not as much. Also if you are using actual wilderness you can use an extra check..
Don't really know where wild starts but 3500 is probably pretty close.Code:if(absY > 3500) attackButton();

Silabgarza, is that the reason the falador massacre happened?
The one silabgarza is talking about didnt let you attack people.
However the falador massacre happened because some guy booted his hundreds of guests out of his house, which was a big strain for the server causing all the guests to still have the ability to attack players.


It could lag your walking then if you put it in the walking packet.
Youd call that frame every time you take a step
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