Thread: 317 mobile

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  1. #11  
    RSPS Youtuber at youtube.com/nesrsps

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    sick
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  2. #12  
    Donator


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    Good fucking shit, defility jealous!
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  3. #13  
    BoomScape #1
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    Looks good bro, do the interfaces adapt, such as shops and other interfaces that OSRS use to work with mobile in a more responsive way?
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  4. #14  
    Omnia vincit veritas
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    Very impressive work, good job man!
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  5. #15  
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    Thanks everybody for the comments. If anybody has any other features/suggestions feel free to tell me. (The thread has been updated with embedded gifs)

    Quote Originally Posted by Corey View Post
    It may be worth looking into saved session/login.
    I haven't thought about password saving yet. Thanks! Just added it in.

    Quote Originally Posted by Corey View Post
    Any reason why you didn't add the function button properly?
    I showed it in this gif using the report button: https://imgur.com/a/AsBsMgH
    However, I did not like my impl. after you pointed it out. It is now like OSRS; toggleable and by default they are on. The report button can still be used if the button is toggled off.

    Spoiler for Function button gif:

    Attached image


    Quote Originally Posted by Corey View Post
    Do the button/network icons work properly?
    Everything works. And a skull icon if no wifi or LTE is present will be displayed. Also, I did not know that the clicking of the baterry feature even existed. That works now too incl. the 4 sec timer.

    Spoiler for Some minimap functionality:

    Attached image
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    Quote Originally Posted by Corey View Post
    Did you add many of the mobile QOL features?
    I added the shop functionality after you pointed it out. Click on skill tab did already work (see gif).

    Spoiler for Shop and skilltab:

    Attached image


    Quote Originally Posted by Corey View Post
    Is this all 'hardcoded' 317 style, or did you implement modern interface system/cs2/other?
    It is the 317 'hardcoded' style/cs1 - optimized whenever I found a performance bottleneck.

    Quote Originally Posted by Corey View Post
    Can you limit FPS
    Yes it can. I thought I gifd that, but I can't recall. It is visible on the right in the image/gif below

    Spoiler for Before:

    Attached image


    Spoiler for After: (new features and patched scrollbar):

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    Quote Originally Posted by Corey View Post
    What are the plans with this?
    I plan to use it for a server I am working on that will hopefully launch one day .

    Quote Originally Posted by BoomScape View Post
    Looks good bro, do the interfaces adapt, such as shops and other interfaces that OSRS use to work with mobile in a more responsive way?
    The shop interface is implemented. I have not really played OSRS mobile so I don't know about the QOL changes besides the ones on the dev-blogs & wiki. Please suggest any and I'll probably do them if I think it is worth it.
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  7. #16  
    sυввч

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    Man this is really impressive, good job. How does it actually work? Is your app a wrapper around the 317 client essentially?
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  8. #17  
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    Very nice, good job yo.

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  9. #18  
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    Quote Originally Posted by Sub View Post
    Man this is really impressive, good job. How does it actually work? Is your app a wrapper around the 317 client essentially?
    Uhh something like that, yes. I experimented with a bunch of different solutions and libs, but ended up rendering it with GL-ES. Client is basically still a 317 with cs1. It is just without all the awt and com.sun.media stuff.

    Quote Originally Posted by _Sia_ View Post
    Very nice, good job yo.
    Thanks!
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  10. #19  
    Registered Member Grubby's Avatar
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    Looks great keep it up and keep us updated on the progress
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  11. #20  
    Throne Scape - Founder/Developer
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    nice looks cool jp
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