Thread: Squid Game

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  1. #11  
    The Jedi Council


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    fucking love it
    [IMG][/IMG]



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  2. #12  
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    Quote Originally Posted by Tyrant View Post
    I didn't mean to say it's pointless as of do not do it, but judging by the lack of skill required to perform in the game (in a RSPS manner) due to the inability of
    actually moving (shaking), it seems kind of unrealistic to do so on a RSPS. other than that, good job and I'm glad you find it enjoyable
    In that case, since theres no rulebook i can always add another element to the game to increase the skill required.
    You're right in the sense that a player can't shake.

    Off the top of my head, lets say every player is given a dragon spear and players can stun people when the npc isn't looking.
    Then we can make the npc kill stunned players if they're spotted. The game instantly becomes much harder.

    Lets say we also spawn a row of guards 10 squares away from the leading npc that follow us at all times that will kill you if they come into contact with you.
    Now you can only operate with 10 squares of the main npc, all players can potentially stun and kill you and since you can only walk, falling behind elimates any ability to catch up.

    I wouldn't count this as unrealistic when theres no limits to what i can do to it.
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  3. #13  
    Wut can u say when theres nothin to tell

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    Quote Originally Posted by NeilG View Post
    In that case, since theres no rulebook i can always add another element to the game to increase the skill required.
    You're right in the sense that a player can't shake.

    Off the top of my head, lets say every player is given a dragon spear and players can stun people when the npc isn't looking.
    Then we can make the npc kill stunned players if they're spotted. The game instantly becomes much harder.

    Lets say we also spawn a row of guards 10 squares away from the leading npc that follow us at all times that will kill you if they come into contact with you.
    Now you can only operate with 10 squares of the main npc, all players can potentially stun and kill you and since you can only walk, falling behind elimates any ability to catch up.

    I wouldn't count this as unrealistic when theres no limits to what i can do to it.
    that would be much worthy of a showoff
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  4. #14  
    Nes
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    Would be a cool minigame. Would love to see more people coming up with idea's like these and work it out. Could run this as a minigame whilest it's populair. When it's dead content vault it and come up with something new. Might be something that helps keeping your server relevant. Great job.

    Watch content, find a new RSPS or advertise your server!
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  5. #15  
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    Quote Originally Posted by Nes View Post
    Would be a cool minigame. Would love to see more people coming up with idea's like these and work it out. Could run this as a minigame whilest it's populair. When it's dead content vault it and come up with something new. Might be something that helps keeping your server relevant. Great job.
    These threads invite other servers to copy ideas so maybe it's not the best idea (that or the scene is just dead lol)

    I also add support for bots to play these minigames alongside players to hopefully try to keep these minigames as populated and relevant as possible but that's really just a developers solution to a marketing problem.
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  6. #16  
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    Your voice wasn't in the video
    Quote Originally Posted by MrClassic View Post
    Arham is the official thanker!
    List of my work here!
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  8. #17  
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    Quote Originally Posted by Arham View Post
    Your voice wasn't in the video
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  10. #18  
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    Quote Originally Posted by NeilG View Post
    I enjoyed your threads for both.

    I am honoured to have heard your voice once again.
    Quote Originally Posted by MrClassic View Post
    Arham is the official thanker!
    List of my work here!
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  11. #19  
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    Raaahh blaaddd u did well!! Blad
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  12. #20  
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    noice!
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