Thread: [Illerai] Showcase: New Agility system + Marim Temple Rooftop Agility course

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  1. #11  
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    Quote Originally Posted by Jeekusama View Post
    That's only if you have Kruk's greegree which is obtained from Kruk himself, a demi boss.

    I wanted to add real time reactions, such as jumped off the ledge and then clicking the next obstacle in time before falling, however quick-time events were voted down.
    If you made it so you need to pass a route out of 4 to get to the boss and these obstacles yield agility experience.
    Then after killing the boss gained agility experience as if you finish it like a agility rooftop course, then it could be something new for agility.


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    Quote Originally Posted by arch337 View Post
    If you made it so you need to pass a route out of 4 to get to the boss and these obstacles yield agility experience.
    Then after killing the boss gained agility experience as if you finish it like a agility rooftop course, then it could be something new for agility.
    That sounds like a great idea! I appreciate your feedback sir, rep+ and thanked.

    Once I extend on the project, I will be sure to post updates of it and credit you for the ideas. Thank you.

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    Quote Originally Posted by arch337 View Post
    If you made it so you need to pass a route out of 4 to get to the boss and these obstacles yield agility experience.
    Then after killing the boss gained agility experience as if you finish it like a agility rooftop course, then it could be something new for agility.
    That doesn't add anything either. It is the same concept as an agility course, just with a boss at the end.
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    Quote Originally Posted by SilverNova View Post
    That doesn't add anything either. It is the same concept as an agility course, just with a boss at the end.
    We could add a racing aspect like in Lunar Diplomacy, though it was not mentioned his idea branched to a wider perspective.
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    Quote Originally Posted by SilverNova View Post
    That doesn't add anything either. It is the same concept as an agility course, just with a boss at the end.
    If it was the same concept, it would only be 1 route. This is about facing obstacle on it's way, it can be from jumping a cliff to light a fuse on fire.
    Never said the obstacle you come across should only yield agility experience.


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    Quote Originally Posted by arch337 View Post
    If it was the same concept, it would only be 1 route. This is about facing obstacle on it's way, it can be from jumping a cliff to light a fuse on fire.
    Never said the obstacle you come across should only yield agility experience.
    We would also be able to instantaneously produce obstacles, and even a small minigame where you vs other people in a race depending on the monkey type and what not (utilising all greegrees for the course) (E.g. Boulder in way, can only use Gorilla Greegrees)
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    Quote Originally Posted by Jeekusama View Post
    We would also be able to instantaneously produce obstacles, and even a small minigame where you vs other people in a race depending on the monkey type and what not (utilising all greegrees for the course) (E.g. Boulder in way, can only use Gorilla Greegrees)
    Sounds more unique then what you showed with the rooftop part.


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  10. #19  
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    Quote Originally Posted by arch337 View Post
    Sounds more unique then what you showed with the rooftop part.
    Thank you for your feedback man, appreciate it.
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