Thread: Illerai - Tutorial & Custom Home Area

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  1. #11  
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    Found this dialogue head visuals, when change camera angle to look funny. (His beard is missing at the end)


    "A fail act is something you do regular, but a dumb act is something you can learn from"
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  2. #12  

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    Quote Originally Posted by arch337 View Post
    Found this dialogue head visuals, when change camera angle to look funny. (His beard is missing at the end)
    Yeah, we have already fixed that What did you think of the home area/tutorial in general?
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    Quote Originally Posted by SilverNova View Post
    Yeah, we have already fixed that What did you think of the home area/tutorial in general?
    If your theme with the home area is to get the player used to different theme in the world, you succeeded.

    Quote Originally Posted by The tutorial
    * Should start as soon as you log in (Did not see this in the video). Could also have a skip tutorial option
    * Have to kill a rock crab the first thing you do is not smart for people that wish there to be skillers (lvl 3 combat)
    * When fighting the rock crab you put on the whip, perhaps give the players a iron scimitar or something to fight it off. You can also teach them each combat style on the same rock crab.
    * With this skilling area, it is easier to show people then to tell them in text formate what they do / how to do.
    * The dialogue head are missing (I know you fixed it but figure to mention it based on the video)

    * Good that you introduce some things people can do in the game.
    * Showing around a custom home area to help the players finding stuff.
    * Give them reward for following the tutorial.


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  5. #14 Illerai - Tutorial &amp; Custom Home Area 
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    Quote Originally Posted by arch337 View Post
    If your theme with the home area is to get the player used to different theme in the world, you succeeded.
    We have an introduction tutorial players can skip.

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    The black walls have been fixed*

    This is the map players start on. Contains smart npcs that have their own actions. Npcs that you can talk to can have altered dialogue depending on how they are feeling, if they have a heavy workload and even speak to each other.

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    Doric for instance, makes armour and weaponry for the ‘Mortal’ army.

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    The Healing team deploying and returning from the battlefield (teaches players about combat, drops, etc)

    Here players learn about the basics, create their character design, settings, emotes and more. They can choose to skip this, but if they feel they have missed something valuable used in common gameplay, such as the Blessings Mastery trees, then they can go to the Illerai guide to complete tutorials.

    They can do the tutorials again incase they forget with no reward.

    You always obtain a Reward Kit for completing a tutorial.

    Once the introduction tutorial is finished, I will showcase it to further show what it does.

    Also, thanks for your feedback. Greatly appreciated.
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  6. #15  
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    looks sick man, good job
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  7. #16  
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    Quote Originally Posted by King_ View Post
    looks sick man, good job
    Thanks, appreciate it
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