Nice work.
That's because you're hardcoding them and their actions via the server instead of logging them in via a client and sending packets (like a regular player).
Take a look at this, it will save you a shitload of ugly code.
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Nice work.
That's because you're hardcoding them and their actions via the server instead of logging them in via a client and sending packets (like a regular player).
Take a look at this, it will save you a shitload of ugly code.
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