Thread: Integrated Server support on the website with the game

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  1. #1 Integrated Server support on the website with the game 
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    Hey guys,

    Today a friend and I integrated our forum chat with our server and vice versa.

    We're pretty proud of this and are happy with the results so far.

    Keep in mind that this is not finished yet and misses some stuff like images and text colours.

    The connections are encrypted through a key so that random people cant connect to the NodeJS server and send random stuff.

    Let me know what you guys think down below !

    Attached image




    Update:

    We've added color , commands and rank icon support (Still have to decide if we want the same from the website to the game server etc.)

    Attached image
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  2. #2  
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    Nice work! Considered doing this but for larger servers it would just spam up the yell even more.
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  3. #3  
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    Quote Originally Posted by Ghost View Post
    Nice work! Considered doing this but for larger servers it would just spam up the yell even more.
    There will be a spam protection build in, also when people join they can't see history its like when you start the client its all empty on the start until you or someone in the help chat starts talking.

    Its also only limited to our help clan chat so not everyone is seeing it.

    We made it together for the information
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  4. #4  
    RuneCasino


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    I did this like 5years ago: https://www.rune-server.ee/runescape...tegration.html

    Gj though
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  5. #5  
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    Quote Originally Posted by Armo View Post
    I did this like 5years ago: https://www.rune-server.ee/runescape...tegration.html

    Gj though
    The way we built it is realtime.

    Thanks anyway.
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  6. #6  
    Ich bin ein Sicherheitsexperte
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    I'd imagine the shoutbox post function does the same thing as the insert or update SQL query, so not sure what this 'real time' really means.
    Respectfully,

    Steve Kreitzer
    Engineer, Blackspoke
    [email protected]
    "Those who care will always make a way."
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  7. #7  
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    Quote Originally Posted by K2 View Post
    I'd imagine the shoutbox post function does the same thing as the insert or update SQL query, so not sure what this 'real time' really means.
    It doesn't use any database, it connects through sockets


    Verzonden vanaf mijn iPhone met Tapatalk
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  8. #8  
    Ich bin ein Sicherheitsexperte
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    Quote Originally Posted by evantjuh View Post
    It doesn't use any database, it connects through sockets


    Verzonden vanaf mijn iPhone met Tapatalk
    Even if it did, it still uses SQL.

    https://github.com/Roosso/vBShout_2...._shout.php#L98
    Respectfully,

    Steve Kreitzer
    Engineer, Blackspoke
    [email protected]
    "Those who care will always make a way."
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  9. #9  
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    Did something similar a while back, good job
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  10. #10  
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    Quote Originally Posted by K2 View Post
    You assume we use any premade software (to be exact the one someone else used in there chat integration) but ours is fully custom made, also if you look at the image its not called shoutbox but help chat.
    Therefor it does not communicate with the webserver at all, it connects through Nodejs to our game server and every message is being validated server side.

    The only thing our database does in the case of the chat, is retrieving the username of the current logged in user.
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