Thread: Player owned houses

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  1. #1 Player owned houses 
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    Code:
    		Swamp(9, 3234, 3156, 1, 8, "Swamp manor");
    
    		SHARK(8269, true, playerFishing, 70, true, "Mounted shark");
    
    		SHARK(8269, 13490, true, "Mounted shark");

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  3. #2  
    The One & Only


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    Looks very cool, good job
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  5. #3  
    'Slutty McFur'

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    Interesting idea, looks better having 'proper' construction though imo.


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  6. #4  
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    Quote Originally Posted by A Mage View Post
    Interesting idea, looks better having 'proper' construction though imo.
    I don't like having empty buildings, landlords can sell their property to other players, most furniture has actions, skill requirements to build altars or cooking ranges, just have to work out more furniture and features.

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  7. #5  

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    Quote Originally Posted by A Mage View Post
    Interesting idea, looks better having 'proper' construction though imo.
    That's your opinion. I myself think that it is better to have construction created this way because it actually gives the feeling that your standing next to somebodies house. Fills the map up with content instead of having like 500 empty houses with no use. Very well done Linus, this would be a perfect addition for a survival-type based RSPS. Can't wait to see more from you
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  9. #6  
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    How many available houses do you have? They might run out real fast if you have a decent player base
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  11. #7  
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    Quote Originally Posted by Lennard View Post
    How many available houses do you have? They might run out real fast if you have a decent player base
    Right now 10 houses, but its really easy to add more

    enum HouseData(laneId, doorX, doorY, doorFace, maxFurniture, name)

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  12. #8  
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    looks nice
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  14. #9  
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    This is bad ass man, good job!
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  15. #10  
    'Slutty McFur'

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    Quote Originally Posted by SilverNova View Post
    That's your opinion. I myself think that it is better to have construction created this way because it actually gives the feeling that your standing next to somebodies house. Fills the map up with content instead of having like 500 empty houses with no use. Very well done Linus, this would be a perfect addition for a survival-type based RSPS. Can't wait to see more from you
    Correct it is my opinion, hence why I said 'imo'.
    Wasn't bashing this at all, looks well done so good job with that Linus.


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