Thread: Pest Control [Edgeville.net]

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  1. #1 Pest Control [Edgeville.net] 
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    Bennie's Avatar
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    Most Advanced Pest Control:

    • Boat lobby (with all requirements, can't bring familiar, cannon...)
    • Second timing (for player's conveniency)
    • All 4 portals, spawning pests randomly
    • All pests levels and colors (with corrected animations/graphics/combat definitions)
    • Ladders climbing (gives more range to players and ignores walls)
    • Perfect gates (three stages, once broken can't be closed. Repair with simple logs, need hammer)


    All pest types:

    • Brawler - protects portals.
    • Ravager - attacks the nearest gates, destroyes to let other pests in.
    • Shifter - teleports towards the knight/player, retaliates to player attacks.
    • Spinner - guards portals. if portal destroyed, spinner will blast poison 2 tiles radius.
    • Splatter - critical damage on 1 tile radius, inflicts damage to both npc and player.
    • Torcher - long distance mage fire balls. approaches to knight slowly, retaliates to player attacks.
    • Defiler - ranged long distance throwing knife attack. approaches to knight slowly, retaliates to player attacks.


    Ravagers attacking gates
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    Ravagers destroyed gates (open instance if was closed)
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    Need some logs to fix the broken gates
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    Player fixing gates
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    Void knight yelling voodoo magic, shifters teleport around
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    The higher you are, the further you see!
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    Player having master range on towers
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    Splatter exploded and death damage around 1 tile
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    Torcher's flying fire ball (magic type)
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    Ohh well...
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    Void life is 10x here for testing purposes
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    Shop


    Annoying winning/loosing dialogues
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    Soon available at edgeville.net
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  3. #2  
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    attention to detail, good job! this is a different plane right? wondering how its showing npcs on plane 0.

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    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

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  4. #3  
    WEEEEEWOOOOWEEEEEWOOOOWEEEEWOOOO-----[[#]]---[[8]]--[[8]]------[[8]]----[[8]]------[[8]]
    sIlly gOOse's Avatar
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    Quote Originally Posted by Tyluur View Post
    attention to detail, good job! this is a different plane right? wondering how its showing npcs on plane 0.

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    It's like that on rs, same for castle wars on the ground floor.
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    Spoiler for Come under my wing:

    Spoiler for sb lol!:
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    Oldschool Runescape progress thread is here!
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  6. #4  
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    Quote Originally Posted by Silly Goose View Post
    It's like that on rs, same for castle wars on the ground floor.
    totally misunderstood this the first time i read it, thought i overlooked something in my npc updating till i checked the map myself
    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

    Attached image
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  7. #5  
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    Quote Originally Posted by Tyluur View Post
    totally misunderstood this the first time i read it, thought i overlooked something in my npc updating till i checked the map myself
    It's same plane but higher height, same as the middle temple stairs going slowly higher as the player walks there.

    One change that was done to the towards is when you climb on top, your ranged/magic capabilities are extended (higher range and ignoring wall clipping).
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  8. #6  
    Registered Member KomodoByte's Avatar
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    Really impressive. Gj.
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  9. #7  
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    Niceee dude. I'm liking this Edgeville thing more and more!
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  10. #8  
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    Nice one.
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