Thread: Player owned Shops

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  1. #11  
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    I'm quite annoying with little things like that, but you should add sprites hovering, even if it doesn't change much apart from the aesthetic.

    You did a pretty nice job on the system, as always.
    Good job Jason.
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  3. #12  
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    Looks good Jason, I like how you are drawing the information interface on top of the main one!

    The only thing that caught my attention was the new style of the actual shop interface! Looks a lot different than the OSRS style you use on your main one.

    Nontheless, pretty cool system! Good job.
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  5. #13  
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    Thank god you don't have the white text and stroke, looks so much cleaner like this, gj dude.
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  7. #14  
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    Very nice my man. Kiu
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  9. #15  
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    Good job but I don't really like the layout of that interface
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  11. #16  
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    looks like a lot of backend work put in well done
    but as oak said, doesnt look so nice on layout, wasted space and idk the right words, just overall seems weird and not rs
    however not sure how you would do this sort of thing better, people should just GE its better than player-owned shops IMO
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  12. #17  
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    Amazing work Jason. Love the concept.

    Quote Originally Posted by Mojo! View Post
    looks like a lot of backend work put in well done
    but as oak said, doesnt look so nice on layout, wasted space and idk the right words, just overall seems weird and not rs
    however not sure how you would do this sort of thing better, people should just GE its better than player-owned shops IMO
    grand exchange would only work with a insanely large player base. Also mentioning that rsps's skip the whole supply and demand contingency. In a rsps anything below dragon is worthless and that's 90% of the items listed in GE. It makes the whole system pointless.
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    Goodjob
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  14. #19  
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    Quote Originally Posted by Mojo! View Post
    looks like a lot of backend work put in well done
    but as oak said, doesnt look so nice on layout, wasted space and idk the right words, just overall seems weird and not rs
    however not sure how you would do this sort of thing better, people should just GE its better than player-owned shops IMO
    I wanted to keep the interface design as simple as possible. In doing so I ended up with a little but of extra padding. It is also clear now that the two interface backgrounds need to match.

    @everyone

    thank you for the input, i'll make the necessary changes.
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    Looks like you put a lot of work into the back end of this, always cool to see quality work!

    Quote Originally Posted by Arlo View Post
    grand exchange would only work with a insanely large player base. Also mentioning that rsps's skip the whole supply and demand contingency. In a rsps anything below dragon is worthless and that's 90% of the items listed in GE. It makes the whole system pointless.
    Good points however you aren't forced into using the standard GE implementation. Auto buy/sell all low tier items (obviously sell at a %loss), only include items that are relevant (e.g. remove junk fillter items that aren't obtainable) in your server in the item search, toggle to filter out items that aren't currently being sold in your 'buy item' search, show the # of an item currently being sold on it's buy/sell page, 'history' page that shows latest items bought/sold (without prices), etc. There are plenty of ideas that could make GE work on a low pop server.
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