Thread: My Gnome Agility Course

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  1. #1 My Gnome Agility Course 
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    Hello all,

    Just thought I would show off my Gnome Agility Course I did from scratch, Please leave your feedback and Wilderness course is next!

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  3. #2  
    Ask me how I'm doing

    .NF.'s Avatar
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    idk what is special 'bout this but gj
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  4. #3  
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    Quote Originally Posted by I am Life View Post
    idk what is special 'bout this but gj
    There isn't really anything 'Special' about this, it isn't hard to do. However I thought I would show it off because It is 100% rewritten with cleaner code. However, thanks for your feedback.
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  5. #4  
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    As long as you're proud.

    Good work.
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  6. #5  
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    Quote Originally Posted by Zivik View Post
    As long as you're proud.

    Good work.
    Thankyou for your feedback
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  7. #6  
    Why you reading this?

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    As this is a show off just some minor criticism.

    is the player supposed to turn back to the pipe at the very end of the course?

    1:15

    Can't really tell from the video if you have proper object/player following to object before interaction as you clicked to the spots right before. (besides the pipe) Another (normally) major area with the course is that if you are on the side of the pipe the player won't walk back in a "L" shape to the pipe entrance and then enter.

    Beyond that as long as you are happy with the code great job.
    Spoiler for sig too large:


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  8. #7  
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    Mind sharing?
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  9. #8  
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    Well, since you've gone ahead and claimed it to be 100%... I'd show off some examples of it supporting failing a obstacle (i.e the player is moved to the tile below & damage is taken).
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    Quote Originally Posted by Mack View Post
    Well, since you've gone ahead and claimed it to be 100%... I'd show off some examples of it supporting failing a obstacle (i.e the player is moved to the tile below & damage is taken).
    You can’t fail the gnome course.
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  11. #10  
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    Quote Originally Posted by tommeh View Post
    You can’t fail the gnome course.
    It was a feature later implemented.
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