Thread: RuneLite Stability...

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  1. #11  
     

    Vastiko's Avatar
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    Quote Originally Posted by Tyler View Post
    but they are all bots?
    Yes you can't really test stability with players to be honest as nobody would play for about 2 minutes...?
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  2. #12  
    'Craig
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    what were the bots doing?

    stood still?
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  3. #13  
    Aza
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    Nice job Galkon
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    Quote Originally Posted by Tyler View Post
    I like penis in my ass and im a douche.
    Oh well okay tyler. didnt know.

    Nice job Galkon! keep it up
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  5. #15  
    Retired. Stop PMing me.

    Galkon's Avatar
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    Bots logging on and spamming the server with text. Obviously not close to doing real actions, I know. But still, it has decent stability for my first real server source + thread per client.
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  6. #16  
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    gj galkon :cookie: for ya.
    If people are good only because they fear punishment, and hope for reward, then we are a sorry lot indeed. - Albert Einstein
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  7. #17  
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    Should be even better now that i've done my improvements; i'd say about 170 - 260 now (Threaded).
    RIP Emps-scape 2006-2013.
    [SPOIL]
    [/SPOIL]

    i need 2 herd sum bots
    i need 2 steal sum zombies
    i need 2 open many slots
    to hold my ****in zombies
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  8. #18  
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    What is the server based on?

    Quote Originally Posted by Ben View Post
    If your doing it on the same computer it's going to be higher. Try having someone else attack it.
    Not necessarily. The connections will connect very quickly as there is less latency so you will get a higher result in that respect.

    However, also, the bot is taking up CPU as well as the server so that will skew the results and decrease the number of connections the server can handle.

    The only true way to test is to get a bunch of real players though.
    .
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  9. #19  
    Retired. Stop PMing me.

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    Quote Originally Posted by Graham View Post
    What is the server based on?



    Not necessarily. The connections will connect very quickly as there is less latency so you will get a higher result in that respect.

    However, also, the bot is taking up CPU as well as the server so that will skew the results and decrease the number of connections the server can handle.

    The only true way to test is to get a bunch of real players though.
    Pretty much took the words out of my mouth. Just with more accurate terms. Haha.

    It was me and other people attacking, mainly other people. Most actual players I've had was 20 cause thats all I could gather
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  10. #20  
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    Still more stable than most servers.
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