^whoever says something like that, blow me.
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Okay, so.. Here's some stuff I did on a Delta-base. None of it is to impress anyone, it's just something I thought I would post to show some form of uniqueness.
Barbarian Agility arena:
Pic: [Only registered and activated users can see links. ]
Code:
Description:
Requires 30 agility to gain access too, every object requires 30 agility to use, so no admins could do an ::xteletome to cheat other players for agility.
Not sure if any other server has this.
I did this in 30 mins.
Spent around 10 mins to get everything right.
Spent 10 mins editing my eff ups because I was tired.
Spent 10 mins with my head on my desk trying not to pass out. (never try coding at 4:30 am..)
Barrows repairing:
Based off smithing, without a level requirement.
Pic: [Only registered and activated users can see links. ]
[code]Description:
Requires a hammer, Coins (changes from item to item), Hammer.
Spent an hour doing this. all the item ID's, then the anti-dupe check. (yes, anti dupe.. because i stuffed up on 4 items and my friend ended up with 8 dh pl8s because it refused to delete the broken body)
Credits for this(incase people wanted to know):
97% delta because of his Agility base and Use item on Object code (without it, I would of never made the fixing)
3% me for what I've added?
Good job, I'm glad to see people expanding in stuff to add. Before it was like all about godswords, now people have new ideas and start using more of the map.
I like your barrows idea
Attempting to develop a multi-revision library. [Only registered and activated users can see links. ] on GitHub.