programing really is little to do with it its about how good ur comp is or what i can take
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Shard can stay up for days if properly programmed.
programing really is little to do with it its about how good ur comp is or what i can take

The 34 minutes were caused by a brief downtime at the beginning while i fixed errors. If you want to see, go to the server list, and find "RuneDigital"Code:Uptime: 6270 Minutes Downtime: 34 Minutes
Since this is delta, it should have months of uptime.. a czar source almost beat this, and it had 100 players online, Fail hard?

hummm i left my testing server running all week friday night than went to six flags for for a week and came back sunday afternoon and was still running
was running on a pent 4 1gb ram xp pro computer with about 10 to 20 players(it was testing a new minigame i made)
it wasnt laggy at all and the fact that it was a Shard source with major bugs fixed was nice but fact is all depends on your set up


@jallani
yeah cause the server would crash itself if things arent handled right and if you mess with the buffer and it isnt tested than it could crash on yah
might want to think before you speak?

That's no proof, you could have just wrote that in
lol damn pew pawned gtfo my thread u lil fail flamer and no i didn't right that in
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