Thread: How to add ironman mode? - 2006Scape Open Source

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  1. #1 How to add ironman mode? - 2006Scape Open Source 
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    https://github.com/2006-Scape/2006Scape

    TEST OUT IRONMAN MODE: https://discord.gg/Vhh4ySRGnp

    i am trying to add an ironman mode restriction, because groups of players can easily gather resources and all give the materials to a single account that will rapidly progress in-game, this devalues many accomplishments in-game that would take a solo-player on a single account many hours, for example, creating a magic shortbow


    therefore, global ironman mode restriction may help preserve the playing experience in an online multiplayer environment


    some of the code changes that i have began to look into are:

    items converted to untradeable

    hide player stock in npc shops (* items sold by player#1 will not appear in the general store or be purchasable by player#2

    provide players admin rights on death, preventing the appearance of items on the ground

    protect item prayer, and 3 most valueable items kept on death
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  2. #2  
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    same as its done in every 317 source, give them an option at start and set that players mode to the option they chose
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  3. #3  
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    Quote Originally Posted by socklol View Post
    same as its done in every 317 source, give them an option at start and set that players mode to the option they chose
    i dont know how to do that in 2006Scape,

    currently was going to try giving playersrights== 0 some of the ADMIN_CAN_, restrictions like trade, sell, alch, etc.

    UPDATE: yes i went to the settings to prevent admins from transferring items, then changed that playersrights to 0 (normal player)

    this means admins can distribute items, but it fixes various ways that normal players could attempt to transfer items.
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  4. #4  
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    contact me on discord sugary#7367
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