I believe this is how
If you are talking about custom objects added they are located in json files in the data folder (data\objects\spawns)Code:GameObject.forObj(objectId, objectX, objectY, objectHeight, GameObject::remove);
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How do I remove objects from Kronos server, does anyone know ?
I will appreciate, I will hit rep++ and thanks for help.
I believe this is how
If you are talking about custom objects added they are located in json files in the data folder (data\objects\spawns)Code:GameObject.forObj(objectId, objectX, objectY, objectHeight, GameObject::remove);
Most appropriate place I could find:
io.ruin.network > PacketSender.java
Right below this line:
Add this:Code:private void sendMapPacket(int x, int y, int z, Function<Integer, OutBuffer> write) {
You can get the tile coords (x,y,z) from the Runelite developer app "Tile Location" Just hover over the object to get the coordsCode:GameObject.forObj(13994, tileX, tileY, tileZ, GameObject::remove);
I've tested it and it works.
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