Do you perhaps have any basis in the aspect of ideas and things? A base thought out?
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Hello,
I'm currently looking for somebody who can partner with me as the workload will be to intensive on my own. I don't want to rush into getting this project public as I want to spend time working on it for a bit. I need someone who is trustworthy, has quite a bit of free time. A little about myself, I'm 22 years old I've been in the RSPS scene for about 6 years now and am about to start my major in computer science. I have a little experience under my hand with the programming side of things both web and server, however most of my experience is in management as I have my advanced business and commerce degree. With the funding side of things, if I see this potentially going anywhere I will invest as much as I can in development and advertising as well as promoting.
This is not child's play, this is a business and will be treated as professional as possible. I'm not looking for basic developers, I need people who are mature, reliable and honest; someone who is willing to grow as part of a team opposed to "Pay4task"
The goal - Essentially to create a pre-eoc based server with allot of content (already designed) and fairly fast paced economy. (Mistex based)
About us -
Josh - Manager/Advertising
- Experience with RSPS communities since early 2008
- general understanding of Java, html, Sql
- soon to be computer science major
- advanced degree in business and commerce
- Stable income (To pay for advertising and promoting)
Matthew - Web developer
- Computer science major at USW
- Front end web developer (4 years experience)
- GFX experience (3 years)
- Read and write these languages fluently - Html, Javascript, php
- Can read and understand Java generally
What we are looking for?
- Server side developer
- Client side developer
Please either respond with your skype or PM ME
I'd honestly prefer a PRE-EOC server economy driven around PVP
A game experience that provides both an economy but also offers allot of features that are designed around the player vs player aspect of the server. People on economy servers tend to make their money from player vs monster or skilling etc. My goal is to create the economy based on the PVP aspect, I have allot of notes and allot of studying into this as I think my ideas will go far, it's just a matter of implementing them into the game that I will have difficult with on my own.
There are currently NO pre-eoc servers that have an active wilderness of more than 50 players, it used to be big a few years ago and I know that people are still out there craving that experience they once had.
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