I only have experience with 718's but I imagine that it'd be similar to this.
In your send yell method, add a check similar toCode:private int yellCredit; public void setYellCredit(int yellCredit) { this.yellCredit = yellCredit; } public int getYellCredit() { return yellCredit; }
In your inventoryOptionsHandler, make redeeming the item add yell credits, ie,Code:if (player.getYellCredit() < 1) { return; }
Code:player.setYellCredit(player.getYellCredit() + 5);