Thread: Failing agility

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  1. #1 Failing agility 
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    Any1 happen to got info what obstacles can u fail while training agility..?

    - looking for as much as info as u can possibly get for each object (fail message, teleToPos, failChance, lvl it stops failing)
    ^anything else...


    PS. Currently working on gnome course to get a base system done.

    PS2. You can post any other agility related info too..
    ...
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  2. #2  
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    I know of 2 Logs, and zip lines. Unsure of the other 2.
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    Lets say you want the guy to fall from a log, it can be like

    Code:
    if (Misc.random(5) == 1) {
    startAnimation(ID);
    forcedChat = "I am falling!";
    getPA().movePlayer(absX, absY, 0);//1 height level lower?
    walkingIndex = SWIMMINGINDEXID;
    getPA().walkTo(posX, posY);
    }
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  4. #4  
    Sam
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    i know on the barbarian course you can fall off onto the spikes from that ledge after going across the 1st log that you can fall of after going across that swing thing you can also fall off??

    uhm you probably already knew that.

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  5. #5  
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    Quote Originally Posted by Icandoit View Post
    Lets say you want the guy to fall from a log, it can be like

    Code:
    if (Misc.random(5) == 1) {
    startAnimation(ID);
    forcedChat = "I am falling!";
    getPA().movePlayer(absX, absY, 0);//1 height level lower?
    walkingIndex = SWIMMINGINDEXID;
    getPA().walkTo(posX, posY);
    }
    I meant real data (100% or close to real rs)... if I wanted some random shit, I wouldnt make a request thread.
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