[SPOIL] if (playerCommand.startsWith("reloadspawns")) {
Server.npcHandler = null;
Server.npcHandler = new server.model.npcs.NPCHandler();
for (int j = 0; j < Server.playerHandler.players.length; j++) {
if (Server.playerHandler.players[j] != null) {
Client c2 = (Client)Server.playerHandler.players[j];
c2.sendMessage("<shad=15695415>[" + c.playerName + "] " + "NPC Spawns have been reloaded.</col>");
}
}
}[/SPOIL]
Place in your Commands Class


