Thread: Rune Synergy

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  1. #11  
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    Quote Originally Posted by Dane View Post
    More 317 -> Blender stuff.

    The human model is built to accommodate the skeleton since many bones are included. Extra bones include wings, abyssal whip, apron, robe bottoms, and attachment (lobster pot, harpoon, spinning plate, etc.). A nuance of the human skeleton also seems that the whips' dangly bits aren't parented to the hand as you'd expect. It's still animatable though odd. Let me know if you're interested in seeing anything specific.

    I've omitted some bones whose jobs were to control alpha, scaling, and translation. I have an idea of how I'd include scaling bones, by creating loose disconnected bones whose only purpose is to drive a scaling modifier for other bones.




    Most of this goes over my head but I'm glad to see the dedication.
    Quote Originally Posted by blakeman8192 View Post
    Keep trying. Quitting is the only true failure.
    Spoiler for skrrrrr:

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  2. #12  
    Rune Synergy


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    I brought Blender into 317



    Last edited by Dane; 04-13-2023 at 12:14 AM.
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  4. #13  
    Rune Synergy


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    More updates with animations, now supporting rotations, translations, and scaling! Read my blogpost for more: Medieval Software '-' Blender & RuneScape 2 (Part 2: Animations)



    A little workflow video of me making my debug cube into a slime cube:
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  5. #14  
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    Unreal work mate, nice one.


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  7. #15  
    Rune Synergy


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    Transparency Animations

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  9. #16  
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    Always exciting to see what you're up to. Amazing work
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  11. #17  
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    The blender stuff seems cool
    Number of page #1 releases with most views & posts: (Updated: 2023)
    RS2 server section: 1
    RS2 client section: 2
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  13. #18  
    Chemist

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    This is so freaking cool. Nice job!
    Quote Originally Posted by blakeman8192 View Post
    Quitting is the only true failure.
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  15. #19  
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    The best of luck buddy!!
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  17. #20  
    Rune Synergy


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    Oops, I forgot I had this thread. I'm currently working on rewriting the 317 client in Go! I set the initial milestone to be complete with the rewrite by the end of the month, It'll be around there but I'm not sure the next ten days will be enough. We'll see.

    Here is Bob practicing his animation skills rendered in Go:

    bob_spotanim_animated.png
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