Thread: RS-Reborn

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  1. #21  
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    What an day it has been. We spent some time working through issues with multiplayer working, but eventually got there.

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    Saw to the addition of 414 to the multiplayer rendering list

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    As well as 498 login and singleplayer rendering!

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  3. #23  
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    Legendary! Keep up the great work!
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  5. #24  
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    Snuck in 498 multiplayer rendering and walking today
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  7. #25  
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    Hope progress is still coming along smooth. keep it up!
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  9. #26  
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    Nice progress
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  11. #27  
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    Hey all! Wanted to drop in and ensure you that we haven't stopped working on this. We all took some much needed time off from work and other coding related things during the holidays. Things will resume here shortly
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  13. #28  
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    Hey again!

    About a month has passed, and it seems fitting to give a quick update. A fair amount has been on planning side of things, as well as some refactoring of the server. Dawn has switched us over from using Babel to SWC for our compiler and worked through a proof of concept on a plugin system.

    We're still outlining how we want to approach core systems and how we want to refactor the server from purely functional to the OO approach we're more comfortable with. It was a fun challenge to think about how to go about the functional approach, but it will be cleaner and easier to add content since we're more familiar with the latter.

    We've also agreed on an approach for how we want to add content to the game. We've picked an early revision, in our case 254, to start with. (Pazaz has a great looking 225 already so there's definitely no need to start there ) Starting with the free to play area of the game we plan to, as closely as possible, add content matching that era. Then after we've completed work on the 254, move forward onto 289 and add the few updates worth of content that happened there, and onto the next for the foreseeable future. Luckily a lot of the quest content added won't change much from 254 aside from some interface ids for higher revisions so a lot of heavy lifting will be done as we move forward.

    Before some real basic media, we're finally gonna drop a link to our repo. Everything is obviously a work in progress, but we figured hey, it's good enough to share.

    RS-Reborn Repos

    Anyhow, here's some 254 media! It's really not too different from anything else shown aside from being a different revision, but we have better direction now.
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    Lumby
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    HAM Hideout Above Ground
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    Draynor Manor
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    Last edited by Alias; 02-02-2023 at 09:22 PM.
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  15. #29  
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    We've also been digging into 410 and 412 a bit since those were recently discovered and seem like really cool revisions to mess around with.
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  17. #30  
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    Great job team! Glad to hear progress is coming along smooth.
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