Best of luck with the project mate!
Much love
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Hi Everyone,
So glad to finally be able to announce what we've been working on for the past 4 months.
We have been very busy working on a unique RSPS to capture the imagination of any players willing to give us a chance.
My aim is to take the very best bits from OSRS, popular past servers, things which have worked well in my previous servers and come up with something truly enjoyable which provides entertainment for all core player types (Adventurers, Imposers(pkers), Advancers(skillers & questers) and Social players).
We will be the only server in the world to have a fully operational webclient and mobile browser client that requires absolutely no downloads or security hacks to get working!
Here is just some of our content so far:
(Please note the map has been touched up in places so if you notice any roughness in the images below it has most likely been resolved)
Unique training area:
-Use dummies to train to level 50 in each combat skill (Attack style decides which skill you train)
-Reset levels at any time by clicking on them in the skills tab (Can only set level to lower than it currently is)
-Range/mage on monsters in the cage
-Training dungeon down the ladder for more traditional and med-high level training
-Smart animator: Click on the armour animator at any time to spawn an animated armour suited to your combat level (chance of dropping pieces of armour)
Shopping/Thieving area:
Similar to East Ardognue in OSRS, we have a market area at home
-Each stall has an "Open Shop" second option, which opens a shop
-The lowest level required to thieve from a stall is 5 thieving
-Pickpocketing men around the world will get you to level 5 thieving
-Any items successfully stole from a stall can be sold back to it, (decreasing value with quantity as with all shops)
Combat ring at home (Fun PK):
-Presets (Featured in most pvp servers) can be used inside the combat ring
-When leaving the combat ring, if you have loaded a preset, your regular skills will be restored and your inventory/equipment will be wiped
-PVP bots will join you if the combat ring stays empty for too long
Equipment room:
-Next to the market and training area is the equipment room
-Here you will find furnace, anvil, range, spinning wheel, altar, sink etc
-Just a short run away from the main bank. May add deposit box in future.
Zombies minigame:
-A highly realistic take on the original COD zombies
-Zombies come from each of the 4 corners during waves
-Zombies use intelligent path finding to make their way into your base
-More players can join in at any time by going down the ladder
-Zombies drop a random amount of ecto tokens depending on their combat level
-Bandages can be bought for 3 ecto tokens each and heal 10 hp
-Bandages can be used on other players
-Rewards for new records set
-Barricades can be placed to keep zombies at bay and allow them to be ranged safely (coming soon)
Mining area:
-Just out the back of the equipment room
-All rocks from copper/tin -> adamant
Wilderness:
-Real wildy ditch
-Perched right on the corner of deep wildy, there is a safezone resource area, with magic tree, shark fishing spot and rune rocks here
-Castle requiring high combat level to enter with range and sink (and more coming soon)
Count draynor:
-Custom boss can be found in his dungeon west of home (coming soon)
-Not as easy as you think
Battle royale:
-Purpose built island with 4 different biomes, ice, desert, jungle and swamp
-All players are temporarily maxed (99 everything) during Battle Royale
-Players may drop into either of these areas and search for loot in chests
-Shield potion was discussed to add an extra health bar to players (potential feature)
-Castle in the middle for the final battle (when the storm closes in)
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You've got some neat mechanics. Good luck guys.
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