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Latest update log, as well as what's coming in the next couple of weeks!
Spoiler for update log:
Spoiler for content coming soon:
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UPDATE LOG [8/8/2022]
--The Arena interfaces now all correctly show your PvP Rating in the progress bar on every screen
--Rejuve pool ACTUALLY fixed this time; cures poison and venom
--Added more icons to the minimap at home (dungeon, mining, red skull in pvp hall, bank icon in skilling building
--Added some Flax spawns at home (near skilling area)
--Replaced the Altar at home inside of the bank
--Exiting the FFA portal now takes you to Ferox (rather than clan wars area)
--Players can now use pestle & mortar on crystal shards to turn them into crystal dust
--Added some back-end work to make claiming donations work properly
--Players can now use crystal dust as a secondary to create Divine potions
--Slayer Masters now have the old slayer equipment shop when right click > trade
--Players can teleport out of a raid, however, it will destruct the raid instance if you leave and you will start from beginning.
--You can no longer deposit any more of an item into your bank if you already have 2147m (max stack) of that item
--When fletching magic logs, players no longer are given the option to fletch a Staff
NOTIABLE UPDATE:
We have updated and redesigned the Teleport Interface
Content in the works currently:
-- Total shop revamp; New interface with ability to toggle between all shops, fixed pricing of "free" items, and adding some of the important ironman shops
-- Finishing up PvP content: slight revamp to tournament and LMS rewards, finishing wilderness slayer dungeon, making wildy skilling and slayer more lucrative, and more
-- Teleport interface overhaul; slight changes to the aesthetic of the interface itself. Expanding each category to provide more than 20 teleport options (when applicable). Adding in more specific teleports (Revs North/Revs South etc)
-- Presets: Adding in a whole new Presets interface that allows players to create, modify and save preset load outs
-- Finishing up Arenas: All that's left is to modify some of the code with Arenas to complete it. Conquest Points/Shop will most likely be going away, however, Arena Rating will still be huge for rewards and status
-- Huge wilderness expansion: Expanding the wilderness beyond level 55. All new content will include new bosses, new dungeons, new skilling and more.
-- Achievements: Will be starting to add daily/weekly achievements with all new interfaces
-- Misc: Daily Login rewards, community world boss, AFK tree/rewards, in-game hiscores, possibly hespori and zalcano,
You need to do a lot.. Kronos is just bad, you have tons and tons of msising things/content to do including your lunar spellbook which is not even complete other than VENG.
Thanks for the feedback. Just to reiterate, we are in beta. This is still just a project, not a live game. So, things that are reported as bugs/suggestions are being added every day. If you have any detailed suggestions on what is missing that you think should be added, feel free to either leave those here, in my pms, or in our discord. But, I can't really do a whole lot based off of "you need to do alot".
Just showing off the addition of Daily Achievements! Each day, players will be given 16 daily achievements (4 easy, medium, hard, elite) that they are able to complete for rewards. This is just a display of the interfaces in the works so far.
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