inb4leak
Jokes, but seriously this looks fucking amazing guys, you're killin it, lets see what the gameplay is like when its released. I will be logging into this as soon as its online =D
Best of luck
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inb4leak
Jokes, but seriously this looks fucking amazing guys, you're killin it, lets see what the gameplay is like when its released. I will be logging into this as soon as its online =D
Best of luck
I love seeing projects like this! Very unique
You've got my support in the sig, I look forward to eventually playing this masterpiece! :o
https://shanty.ps/updates/assets/images/fuller-logo.png
Update #1
The Abattoir
https://shanty.ps/updates/assets/ima...r-fighting.png
https://www.youtube.com/watch?v=qM0yOiMz1aU
The Abattoir, also known as the slaughterhouse, hosts the monsters that are invading Shanty Island and have not settled on our lands. From a RuneScape player's perspective, these monsters are the "useless" monsters. That is, it hosts Slayer monsters that are not likely to be killed outside of a Slayer task. This area serves as a means for the player to be able to find these tasks in an easier-to-find, central location.
Outside, the dungeon to kill NPCs, there hosts a conflict between Guards and various invading NPCs.
We will explore on how to expand the Abattoir's functions. Please comment in this thread if you have any ideas!
The Warriors' Guild
https://shanty.ps/updates/assets/ima...d-basement.png
https://www.youtube.com/watch?v=3d28qKDivzE
Let's be real, the only room most people use are the Animation rooms, the top floor, and the basements. After recognizing this, we decided to size down the Warriors' guild to functionally have these 3 areas.
The Animation room is just as it was before. We're looking into expanding it to have support for dragon armour now that dragon armour is now a full set in OSRS. Why? Because why not!
The top floor and basement Cyclops will be hosted in a newly made dungeon. Functionally, these Cyclops are just as they are in OSRS: a means to get the defenders. We will be expanding the existing Cyclops cave, shown in the image above, to include Lorelei and her higher leveled Cyclops monsters as well.
The Abyssal Sire
https://shanty.ps/updates/assets/ima...e-stunning.gif
https://shanty.ps/updates/assets/ima...se-2-start.gif
We've been pushing through with Slayer for a while now. We are now at a state where we are making the boss equivalents of the Slayer tasks to allow alternative methods to complete tasks. Right now, the Abyssal Sire - the Abyssal Demon boss - is an example of this in action.
We haven't finished the Sire yet as there is much polishing left to do.
Thanks for reading our first update post! Add our logo to your signature so 1) you are featured on the thread, 2) you get a special Supporter rank on the Discord (you can PM us to join, it is a private Discord right now, not public!), and 3) so you can possibly be the 1 in 3 users who win a special reward on launch! Refer to the Supporters section at the end of our original post for more details.
https://shanty.ps/updates/assets/ima...1/seagulls.gif
Thanks for the nice words. :) The Abattoir will host an instance that is unique to the player's task. The reason for this is to conserve space that is required to accommodate for those monsters. Abattoir means "slaughterhouse," so it is a slaughterhouse to kill these captured NPCs that attempted to invade in our lands.
Our plan is to do this in an exciting way like making them appear in batches at a time rather than just respawning like regular.
Thanks so much, we appreciate you being an early supporter of the project.
Very much excited to see you be a pirate as well.
no u
Thank you, it means a lot to hear.
We appreciate the luck!
Thank you, we wish you and your team the best of luck too.
Excited to see your reaction to our progress!
Thanks for being such an avid supporter of ours.
Thank you!
Thank you so much. King Waldo did such an awesome job making it and Maximax did such an awesome job designing it.
Lol true, worry not as we won't have such infiltrations!
Thanks for the luck!
We appreciate the praise. Hopefully you like our update we posted right now. :)
Thank you for the high praise!
Thanks for the luck!
Hope we can continue to make more original content!
We hope we deliver a promising server as well!
We can't wait for you to check us out when we lauch. Thanks for the praise!
Thanks, hope we can make it look nicer. :)
Thanks for the excitement and for being a supporter by putting our logo in your signature!
Dude, that is exactly the thought process we had: to scale down Gielinor. We hope that we can add those senses of closeness and originality to the world as well.
Of course you will need to play it to give it a fair judgement. I hope we don't disappoint when you get around to playing the server!
Glad to see you in our Discord now!
Thank you.
Oh man, thank you so much for the high praise. We won't disappoint the people counting on us!
Thank you for your best wishes.
Thanks, hopefully we can make it look better.
From the quality model-maker himself, it is great to hear. Thank you!
We kinda like it too. ;)
I remember you tried out RuneRoyale! Hopefully you can give Shanty a try one day and find it leagues better.
two words = Thank you!
Thanks dude.
Thanks for your luck!
Thank you for being a supporter of ours. We hope that we are everything you were looking for and more!
Oh man, thanks for the high praise. It's great to hear. Hopefully this update we just posted is something you like. Good luck to you as well!
Thanks for the compliment. We hope the gameplay meets your standards and more.
Thanks for the support! We hope we can shape this up to be even greater.
Good luck, this looks amazing. I would play this game when it comes out!
Personally i think the contrast between the black tents and the desert scenery doesn't work, it feels like a model where the texture hasn't loaded :$:
Wow. Looks boss mate. Keep up the good work.
sick, have fun with it
Looks good :)
Lynch is about to lie