Hello everyone,
Today we bring you our latest updates over the last month or so. We are still working at the very basics, e.g. skills, combat, and other miscellaneous things that are necessary to play the game. We plan on continuing with adding more basic elements of the game before pursuing the updates of Oldschool Runescape such as Tempoross, Nightmare, and many others. The highlights of this update are Skill Guides, 2FA Google Login, Prestige System, and our gorgeous level-up orbs. We've still got loads of work to do, but if you are interested in following our progress more closely you can send us a message in regards to joining our community discord channel. Thanks for reading, and we wish you all a pleasant weekend!
Skill Guides
Since there are many ways to train any skill in Fluxious, there are in-game skill guides to assist you on the training grind. These skill guides are an OSRS replica.
Currently added:
- Hitpoints
- Attack
- Strength
- Defence
- Crafting
- Herblore
- Mining
- Woodcutting
- Firemaking
- Prayer
- Smithing
2FA Google Login
Fluxious added an additional layer of protection for players. By using Google Authenticator, players can secure their accounts. Once the Authenticator is setup, players are prompted to enter the 6-digit time-based code. Players can choose to trust the computer for up to 30 days.
Prestige System
Once a player reached level 99 in a skill, they have the ability to prestige the skill. Prestige a skill will unlock certain perks and will give the player a coin reward.
Level-up orbs
If a player levels up any skill they will be prompted with our new animated level-up orbs.
Other updates
- Rewrote all of combat
- Changed how skills are saved and converted to kotlin
- Added the Rune pouch
- Started on a API for the website
- Public API for statistics
- Live player counts
- Player count graph
- Card signature
- Ability to get certain user info like boss kills or points
- Made a wiki dumper for Item Spawns
- Added all (1929 ) osrs item spawns
- Skill goals
- Fixed an issue where tab tooltips would go off-screen
- New equipment interface
- Fixed a bug with pathing
- Fixed a bug where skills didn't update correctly
- Restructred how we handle Assets
- Added a console with clickable messages
- Fixed an issue where the minimap could not go into a black state
- Changed how Textures are loaded. so they are only loaded when needed
- Changed the widget system so it tells the devs when you override an interface
- Crash reports are now sent to our website [With system info]
- Updated the Logout tab
- Re-wrote the ground Item Manager
- Greatly improved walking to objects that take up more than one map square.
- Fixed incorrect player-facing when woodcutting
- Fixed events sometimes not firing correctly
- Added error catching automatically to event actions
- Fixed an issue with objects that respawn had no options
- Added Ship Charter
- Fixed how you can sometimes walk through walls
- Fixed how sometimes the Skilling system would think you had a full inventory
- Added an endpoint page
- Added mobile navigation on the website
- Added menu drop-down functionality on the website
- Added a system where we can load custom [Objects, Items,Npc] defs via JSON in the client and it encodes when an official build is made
- Improved loading times on the client
- Fixed an issue on mac where custom cursor would not show
Spoiler for Media:
Kind Regards,
- Fluxious Development Team