Thread: OldschoolPK - #1 OSRS PK Server - Open-Source Development

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  1. #11  
    Nes
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    Not sure why you added media from actions that are clearly 'broken' (e.g gmaul spec & scim speccing)

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    Quote Originally Posted by OSPK_Mike View Post
    Here's my first update post
    We've been gearing up towards a closed alpha and are experimenting with how to make it easier on our testers, I've implemented the tournament supplies interface to make it easier to build gear presets and experiment with items.



    More things to come very soon, stay tuned.
    Also the arrangement in this interface is disturbing
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  2. #12  
    Registered Member OSPK_Mike's Avatar
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    Quote Originally Posted by Nes View Post
    Not sure why you added media from actions that are clearly 'broken' (e.g gmaul spec & scim speccing)

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    Also the arrangement in this interface is disturbing
    I don't see whats broken about it but maybe post more information and we can fix it. The interface is jagex's work so you'll have to talk to them

    Quote Originally Posted by Technotik View Post
    who is ACTUALLY in the team?
    The actual developers would be Mark, Michael (me) and Kobra. We updated the thread gfx to show our titles so it's more clear.

    Quote Originally Posted by Melvin View Post
    Whats the reasoning of keeping up with latest osrs content if its a spawn pk?
    We're going to have bosses and things you'd find in a typical eco server as well, you won't be able to spawn high level items (gonna fix the wording on that ). You'll start with a bank full of typical pk items and be able to restock it.
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  3. #13  
    Throne Scape - Founder/Developer
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    Best of luck
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  4. #14  
    Nes
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    Quote Originally Posted by OSPK_Mike View Post
    I don't see whats broken about it but maybe post more information and we can fix it. The interface is jagex's work so you'll have to talk to them
    Protection prayer goes off before the dragon scimitar hit appears and you don't see the gmaul spec animation seems to be off
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  5. #15  
    BATTLE614 - COMING SOON!
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    Good luck! :']

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  6. #16  
    Registered Member OSPK_Mike's Avatar
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    Quote Originally Posted by Nes View Post
    Protection prayer goes off before the dragon scimitar hit appears and you don't see the gmaul spec animation seems to be off
    Thanks for the report. We're going to be hosting closed alphas to help us collect bugs and fix them before release, in the meantime I've added these to be bug list.
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  7. #17  
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    bump
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  8. #18  
    Registered Member OSPK_Mike's Avatar
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    Small update for you guys. Most of the things we're working on at the moment is not worth showing off but I figured I'd give you something.

    • Finished core presets system (inventory, equipment, spellbook, skills). Works fully with item attributes. Interface is still being designed so it's using a temporary interface at the moment which will be used to alpha testing.
    • Added an alpha testing bank preset that contains all equipment that will need to be tested. Automatically imported on login to the alpha server and also can be imported with a command.
    • Finished the world configuration system which allows us to configure worlds down to the finest details. Supports subclassing from other configurations and defining which script extensions will be loaded/ignored on startup.



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  9. #19  


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    I can appreciate the graphics, but how will this differ from competition?

    Another rebooted edgeville pvp server is BORING.
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  11. #20  
    Registered Member Sletje's Avatar
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    looks good! Best of luck with project! It could use some more media!
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