Thread: 🧙Phantasm🧙 - The Destination of your Imagination

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  1. #51  
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    King Waldo's Avatar
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    Check out the Asgarnia rework I did for this server!



    I'll post in-game screenshots in a separate thread once we get the test server up.
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    Quote Originally Posted by King Waldo View Post
    Check out the Asgarnia rework I did for this server!

    I'll post in-game screenshots in a separate thread once we get the test server up.
    Oof. Looks amazing. Are you part of their team or was this done as a service for $?
    [Only registered and activated users can see links. ]

    I ponder of something great...
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  3. #53  
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    Quote Originally Posted by SilverNova View Post
    Oof. Looks amazing. Are you part of their team or was this done as a service for $?
    I think I'm a part of the team (haha)! Been doing it for free 'cause I love what they're up to: the mounts, the better clan/raid system, the potential for quests, etc. They've been extremely receptive of my ideas and really hands-off with the map design too! At the moment, I'm replacing Lumbridge with [Only registered and activated users can see links. ] because with Edgeville as the server's home, Lumbridge no longer serves its purpose as a starter area. I am also slowly swapping out quest areas (e.g. the witch's house) with stuff from Zeah to minimize on the amount of dead content in the world and because we aren't using the new continent. The F2P portion of the desert will see a small rework/expansion too! I'll show more in another thread once I can get in-game screenshots. I'm hesitant to show stuff from within the map editor, because the lighting is garbage, which does the content a disservice. Nevertheless, [Only registered and activated users can see links. ]!
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  5. #54  

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    Quote Originally Posted by King Waldo View Post
    I think I'm a part of the team (haha)! Been doing it for free 'cause I love what they're up to: the mounts, the better clan/raid system, the potential for quests, etc. They've been extremely receptive of my ideas and really hands-off with the map design too! At the moment, I'm replacing Lumbridge with [Only registered and activated users can see links. ] because with Edgeville as the server's home, Lumbridge no longer serves its purpose as a starter area. I am also slowly swapping out quest areas (e.g. the witch's house) with stuff from Zeah to minimize on the amount of dead content in the world and because we aren't using the new continent. The F2P portion of the desert will see a small rework/expansion too! I'll show more in another thread once I can get in-game screenshots. I'm hesitant to show stuff from within the map editor, because the lighting is garbage, which does the content a disservice. Nevertheless, [Only registered and activated users can see links. ]!
    Sounds awesome. The only problem is adding content to all these maps. I think some sort of achievement diary for each city would be a good reason to explore them, with tasks like "climb to the top of the Falador Castle" or "Speak to X npc's inside the Swumplum Village", etc.
    [Only registered and activated users can see links. ]

    I ponder of something great...
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  6. #55  
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    Quote Originally Posted by SilverNova View Post
    Sounds awesome. The only problem is adding content to all these maps. I think some sort of achievement diary for each city would be a good reason to explore them, with tasks like "climb to the top of the Falador Castle" or "Speak to X npc's inside the Swumplum Village", etc.
    Definitely. That'll be on them to code it in. Mathijs greenlights everything before I work stuff, so I trust that they'll create content around the reworks. We discuss potential content for entirely new places, like what shops there'd be in Edgeville, for instance.
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  7. #56  
    Registered Member Mathijs's Avatar
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    Our new quest system coming in fruition with all the data being loaded from our DB:


    Example of the tables:




    New login screen:

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    Spoiler for Model Show-off thread:

    [Only registered and activated users can see links. ]

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    Looks good , love the login background
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    [Only registered and activated users can see links. ]
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    Glad to see this is still in development! I hope the mounts aren't just for looks and are used as a way to travel faster different mounts could have different speeds and/or hold supplies for you. It would also be cool to see them expanded on where you could attack things while mounted and maybe the mounts attack with you but could also be killed! Don't let that unique content go to waste as just as visual please!
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  11. #59  
    Registered Member Mathijs's Avatar
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    Quote Originally Posted by Wells Fargo View Post
    Glad to see this is still in development! I hope the mounts aren't just for looks and are used as a way to travel faster different mounts could have different speeds and/or hold supplies for you. It would also be cool to see them expanded on where you could attack things while mounted and maybe the mounts attack with you but could also be killed! Don't let that unique content go to waste as just as visual please!
    Each mount will have a different amount of health and running speed. The mount will be used as a sort of shield and a quicker way to travel the world. It can be used as cosmetic for sure.

    [Only registered and activated users can see links. ]
    Spoiler for Model Show-off thread:

    [Only registered and activated users can see links. ]

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  13. #60  
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    Bump. Got some more stuff done! Credits to Jigsaw for [Only registered and activated users can see links. ].
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