Thread: Apollo 289 - January 2005

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  1. #1 Apollo 289 - January 2005 
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    Introduction
    Decent information of the 289 revision is very scarce, which brings me to introduce you the new Apollo repo for emulating RuneScape from early 2005.
    I plan on keeping support for 317 and 377 in this repo as the maintainers of Apollo are possibly dropping support for them in the future.
    This project will stay open-source forever and I personally will add more of the 289 protocol in my spare time/quite frankly when I feel like it.
    Apollo itself contains many features and content, so many of the update posts will be featuring things already done by that team, but for 289.

    You can find the main thread to Apollo here.

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    Official Links
    https://github.com/s1mple-dev/289-client
    https://github.com/s1mple-dev/289-cache
    https://github.com/s1mple-dev/apollo

    r289
    r317
    r377

    About the Client & Cache
    Please see below for quick notes about the client/cache which are worthy of mention.
    • The original client download had some things removed which are now added and properly working again.
    • The http and jaggrab protocol are properly working.
    • There is crc checking. Apollo checks the crc of the server cache filestore against the one from login.
    • A Settings class was created so some things can be easily changed, i.e., the RSA key if you decide to contribute to this project.

    Branches (client)
    Branches (cache)

    About the Server
    • Not all of the client -> server packet sizes are identified yet, please keep this in mind if you plan on contributing to this project.
    • If you are using Linux, forward port 80 traffic to the http fallback port 8080. Windows will normally bind port 80 with no issues.

    Branches

    Gradle Run Task Configuration
    Code:
    run --args='org.apollo.game.release.r289.Release289'
    Spoiler for All Media:

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    CLICK HERE FOR MY LAST POST ON TOPIC FOR THIS PROJECT

    I'd like to also mention, I am open to any criticisms you may have. In the end though, this is just a passion project on a rare revision that I'd like to share to the general rsps public.
    If you need to inquire about anything, you can reach out to me either in private message or here on this thread.
    Thanks!
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  3. #2  
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    disappointed by the client build choice but its good to see apollo being used for another project. gl.
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  4. #3  
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    Quote Originally Posted by s1mpledev View Post
    About the client & cache
    Please see below for quick notes about the client/cache which are worthy of mention.
    • The original client download had some things removed which are now added and properly working again.
    • The map data in the cache contains objects which are not of this revision. I did a temporary fix in the server to conteract this but I would like to eventually have the proper map data. If anyone has a vanilla 289 cache, please let me know!

    Thanks!
    Ah fuck me, was almost jumping off my seat hoping someone had the actual vanilla 289 cache. Good luck with your project
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    Quote Originally Posted by I hate Guns View Post
    Ah fuck me, was almost jumping off my seat hoping someone had the actual vanilla 289 cache. Good luck with your project
    Haha, let me know if you come across one
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    Quote Originally Posted by s1mpledev View Post
    Haha, let me know if you come across one
    Will do and likewise
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    Bump
    Notable updates here, check the repo for all of the new updates.

    Npc's
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    Items
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    Skills
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    More player update blocks
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  9. #7  
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    I don't know enough to criticise, but two #289 projects going on at the same time... I'm in love.
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    Best of luck with your new project
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    Quote Originally Posted by T1ME IS MON3Y View Post
    I don't know enough to criticise, but two #289 projects going on at the same time... I'm in love.
    Quote Originally Posted by snurf View Post
    Best of luck with your new project
    Thanks!
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  13. #10  
    RSPS Youtuber at youtube.com/nesrsps

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    awesome. Would love to see progress on this, gl
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