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It's going to be quiet a small update today guys , I'm starting my new job today. (I might do some more updates when I get back from work tbh).
Anyways, I'm working on brimhaven dungeon currently and it's travel obstacles.
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I hope NPCs following and pathing is good I have yet to see and older server with an actual good system usually they aggro from a mile away lol nor roam around just stand still.
I always have a special place in my heart for these types of servers.
Please just make sure that the rarity of the top items (rune scimitar, dragon med, dragonstones etc.) are carefully set. On the last 2005 server I played they were too common and it ruined the experience a little. Dragon is prestigious for this era, and should remain like that even for a private server. It should be so rare I need to question if you even added it to the drop tables.
Also, that essential content is accessible from the start. It would be disappointing if we couldn't mine rune essence or couldn't kill chaos druids for herbs upon launch.
I'd also like to suggest one thing: You could add random event outfits/holiday items (cosmetics) to a store for people to buy (as we all know no one will donate money). This might keep the server going in a more sustainable way for you.
Count me in.

I'm loving the amount of support I'm getting
I spend the morning finishing up the last routes / shortcuts down in brimhaven dungeon, I might push some more updates today, it depends on my energy level, first day of work hit me hard
The aim is to emulate the old version of RuneScape as accurate as possible, in regards to selling comsetics and such, it's not going to be an option, this is completely non-profit, it will all run off my pocket, if it gets as far as being hosted to the public
My speciality is combat... or some would sayI'm going to try my hardest to get it all right, NPCs being aggro from a mile away will definitely not be a problem, neither will the roaming issue you're mentioning lol
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