Thread: ScapeOS - A 2005 RuneScape Emulation

Page 6 of 27 FirstFirst ... 4567816 ... LastLast
Results 51 to 60 of 263
  1. #51  
    (Official) Thanksgiver

    Arham's Avatar
    Join Date
    Jan 2013
    Age
    20
    Posts
    3,377
    Thanks given
    7,120
    Thanks received
    1,879
    Discord
    View profile
    Rep Power
    3454
    Quote Originally Posted by I hate Guns View Post
    Yeah I actually saw this video when doing the dough mechanic, and I literally couldn't find the interface they used for that. I could find the "select options.." interface, and I tried to move the sword components, but that didn't work (the swords would just go out of bounds etc..), and thats why I ended up using the same interface that is used for fletching.
    Wow that's crazy. I edited my original post btw, but tbh seems like you already know that if you found that video. Maybe consider making something iterate doing ::interface <id> and then making the client take screenshots. Then just leave that running for the night and have a bunch of pictures to refer to when you wake up for the future.
    Quote Originally Posted by MrClassic View Post
    Arham is the official thanker!
    List of my work [Only registered and activated users can see links. ]!
     

  2. Thankful users:


  3. #52  
    Community Veteran

    George's Avatar
    Join Date
    Mar 2009
    Posts
    7,059
    Thanks given
    2,100
    Thanks received
    2,939
    Rep Power
    5000
    Quote Originally Posted by Arham View Post
    Wow that's crazy. I edited my original post btw, but tbh seems like you already know that if you found that video. Maybe consider making something iterate doing ::interface <id> and then making the client take screenshots. Then just leave that running for the night and have a bunch of pictures to refer to when you wake up for the future.
    Thats not a half bad idea, I will try to do that. Thanks a lot man.


     

  4. Thankful user:


  5. #53  
    Client Guru
    iGarrett's Avatar
    Join Date
    Dec 2013
    Posts
    442
    Thanks given
    117
    Thanks received
    96
    Rep Power
    66
    Ah shit, here we go again.

    Wasn't 2005 Runescape 369? or iirc between 317 - 380?
    Quote Originally Posted by i am here View Post
    I have never messed with Eclipse. Is it a whole new revision or type of code?
    Quote Originally Posted by bibl View Post
    hahaha, good one m9. "deob" is short for "deobfuscated" which is not the same as decompiled.
     

  6. #54  
    Community Veteran

    George's Avatar
    Join Date
    Mar 2009
    Posts
    7,059
    Thanks given
    2,100
    Thanks received
    2,939
    Rep Power
    5000
    Quote Originally Posted by iGarrett View Post
    Ah shit, here we go again.

    Wasn't 2005 Runescape 369? or iirc between 317 - 380?
    Revisions changes frequently, rs goes through multiple revisions in a year, look at OSRS, it’s already at like 188 - 190 now.

    This specifically is 289


     

  7. #55  
    Registered MrClassic

    MrClassic's Avatar
    Join Date
    Oct 2008
    Age
    26
    Posts
    1,967
    Thanks given
    16,954
    Thanks received
    409
    Rep Power
    5000
    Quote Originally Posted by iGarrett View Post
    Ah shit, here we go again.

    Wasn't 2005 Runescape 369? or iirc between 317 - 380?
    Yes. They went really fast from 280ish to 377+. 289 is from january 25 while 317 is from may 5 (somewhere like that)
    Thanks, MrClassic.

    [Only registered and activated users can see links. ]

    [Only registered and activated users can see links. ]
     

  8. Thankful users:


  9. #56  
    Mikan Fanboy



    Omar's Avatar
    Join Date
    Dec 2007
    Posts
    217
    Thanks given
    425
    Thanks received
    590
    Discord
    View profile
    Rep Power
    4734
    Quote Originally Posted by MrClassic View Post
    Yes. They went really fast from 280ish to 377+. 289 is from january 25 while 317 is from may 5 (somewhere like that)
    377 was May of 2006, not 2005.
    [Only registered and activated users can see links. ]

    Spoiler for aaaa:




    [Only registered and activated users can see links. ]
     

  10. Thankful users:


  11. #57  
    Community Veteran

    George's Avatar
    Join Date
    Mar 2009
    Posts
    7,059
    Thanks given
    2,100
    Thanks received
    2,939
    Rep Power
    5000
    Hey guys.

    Unfortunately I have decided to upgrade to the #319 revision, the #289 cache was simply too incomplete, even after trying to pack what was missing in from higher revisions and such, it wasn't the greatest of results.

    The 319 revision is the closest cache I could find, a new skill is introduced with this rev which is slayer, some models looks a bit different, couple new quests iirc, but other than that it's almost identical to 289.

    If ANYONE has a more complete cache, please let me know, I would love to resume to 289, but as of now thats just not an option.


    Right now I'm just working on access points throughout the server.



    Quote Originally Posted by arseny View Post
    377 was May of 2006, not 2005.
    He said 317 though
    Last edited by George; 05-31-2020 at 11:38 PM.


     

  12. #58  
    H_E_N_T_A_I_H_E_A_V_E_N_
    Tatsumi's Avatar
    Join Date
    May 2013
    Posts
    1,785
    Thanks given
    537
    Thanks received
    269
    Rep Power
    337
    Best of luck with this. Wont be saying ill play but i'll defo be following.
     

  13. Thankful user:


  14. #59  
    Community Veteran

    George's Avatar
    Join Date
    Mar 2009
    Posts
    7,059
    Thanks given
    2,100
    Thanks received
    2,939
    Rep Power
    5000
    Time to work on runecrafting



     

  15. Thankful user:


  16. #60  
    Registered Member

    Join Date
    Feb 2010
    Posts
    3,187
    Thanks given
    1,124
    Thanks received
    834
    Discord
    View profile
    Rep Power
    1514
    Quote Originally Posted by I hate Guns View Post
    Hey guys.

    Unfortunately I have decided to upgrade to the #319 revision, the #289 cache was simply too incomplete, even after trying to pack what was missing in from higher revisions and such, it wasn't the greatest of results.

    The 319 revision is the closest cache I could find, a new skill is introduced with this rev which is slayer, some models looks a bit different, couple new quests iirc, but other than that it's almost identical to 289.

    If ANYONE has a more complete cache, please let me know, I would love to resume to 289, but as of now thats just not an option.


    Right now I'm just working on access points throughout the server.





    He said 317 though
    Are you still continuing with 289 because the rest is crossed out? Tbf I dont see any reason why you can't load what's missing on the old cache but it will take a bunch of modification obviously
     

  17. Thankful user:


Page 6 of 27 FirstFirst ... 4567816 ... LastLast

Thread Information
Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)


User Tag List

Similar Threads

  1. Replies: 29
    Last Post: 06-03-2010, 04:33 AM
  2. Replies: 21
    Last Post: 03-10-2010, 11:34 PM
  3. Jolt Environment: RuneScape Emulator - RS2E
    By TheAJ in forum Projects
    Replies: 102
    Last Post: 01-30-2010, 02:59 AM
  4. [Broken]: Jython 317 RuneScape Emulator - Help fixing?
    By blakeman8192 in forum RS2 Server
    Replies: 18
    Last Post: 01-04-2010, 03:54 PM
  5. [508 Server] Jolt (C) RuneScape Emulator
    By Derek in forum Downloads
    Replies: 7
    Last Post: 12-02-2009, 11:03 PM
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •