Thread: [#188.6] Volatile│Back To My Pking Roots

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  1. #1 [#188.6] Volatile│Back To My Pking Roots 
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    Hello,

    So I'm creating this thread just because I want to have somewhere where I can share progress of a newly learning developer. I'll be the first to say that I'm not perfect and would love any feedback during this progression, bad or good.
    I'm in the works of creating a Pking/ECO server as they tend to do pretty well. Also I've always turned to RSPS's to learn how to pk in the live game.
    I will be updating this thread throughout the week to make it look more aesthetic. right now i just figured i'd put something here to get it started.

    As of right now I'm working on fixing up skilling, adding multiple methods of training each skill. and working on adding in world events, tournaments, more bosses. and such!

    Spoiler for Update log:
    4/28/2020
    Started Working on economy, pvp = pvm eco. Both are similarily balanced. Pking slightly better.(will continue as project proceeds.)
    Started working teleport interface.
    Started going through each skill to improve diversity in training each one.
    Conclusion of the day: First day, going through the basics, getting fami

    4/29/2020
    Made the Donator Shop open a shop interface rather than purchacing the items off a web based store (More Convienient.)
    Added Wilderness Boss Events. (Tekton)
    4/30/2020
    packed new maps, started going through changed npcs/object spawn changes and fixing them
    added nightmare boss in, need to fix anims
    added osrs dclaw spec
    added pking npc's
    start working on zbuffering
    5/7/2020
    added new dark edgeville map to go with server name
    changed all spawns/working on finding the ids that changed with new data still
    fixed the pking npc's to correct levels.
    fixed the infernal tree tops after packing new data
    bank deposit boxes have been changed in obect spawns
    added zbuffering
    fixed dead clicks on closed buildings, otherside of wildy ditch
    fixed pathfinding issue, wasnt checking if a tile was accessible and wasnt taking wall decor in consideration
    fixed an auto retaliate issue. character wasnt going to destination before going back to attacker
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    Spoiler for Media:









    P.S I recommend buying the java course on udemy for you new developers, it's actually taught me quite a bit.

    Credits:
    Elvarg Prof Oak for the base
    Last edited by Lucky Luciano; 05-13-2020 at 02:57 AM. Reason: credits
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  2. #2  
    ✥Gallifrey✥

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    goodluck man

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  4. #3  
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    Quote Originally Posted by Mr Cas View Post
    goodluck man

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    thanks brother
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  5. #4  
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    Best of luck!
    [Only registered and activated users can see links. ]
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  6. #5  
    V.C.C.

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    Good luck on your project mate.
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  7. #6  
    Throne Scape - Founder/Developer
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    Goodluck
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  8. #7  
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    This is look exciting

    Good luck sir
    Camel rider
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  9. #8  
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    thanks to you all
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  10. #9  
    Slowly working on Primordial...


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    Good luck man looks good!
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  11. #10  
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    Good luck man
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