Thread: EnvyScape - The Most Envied RSPS!

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  1. #21  
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    - New thread design completed.
    - Reworked the logos.
    - Cleaned up a lot of code (intellij inspection/some manual).
    - Content planned & started development.
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  2. #22  
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    Quote Originally Posted by Scu11 View Post
    the guys head gets smaller when he puts a helmet on lol

    actually like that originally (rs3 model)

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  3. #23  
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    Quote Originally Posted by mikan View Post
    actually like that originally (rs3 model)

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    My model is even smaller though, I forget why we resized in the past.
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  4. #24  
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    Update Log:
    - Fixed a few bugs
    - New interface design completed
    - Bank interface design & programming complete
    - Achievements interface client side completed , achievements server side still to do.
    - tier 1-4 melee, magic, & ranged style mobs/zones/custom maps/drops/stats/mechanics completed
    - Removed some of the old content
    - new custom map created for our gambling zone

    Media:
    Attached image

    Attached image

    Spoiler for more media:

    Gambling zone
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    t1 mobs
    Attached image

    t2 mobs
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    t3 mobs
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    t4 mobs
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    PM me to join our server discord on here or discord: Wells#9186
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  5. #25  
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    Update log:
    - Commands, drop log, trade, trade confirm, & teleports interfaces completed.

    Spoiler for media:

    Commands
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    Drop logs
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    Trade
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    Trade confirm
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    Teleports
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    PM me to join our server discord on here or discord: Wells#9186
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  6. #26  
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    Good luck
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  7. #27  
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    Private beta coming this saturday, pm me on here or discord if you'd like to help beta test before we officially release!

    Discord
    Wells#9186
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  8. #28  
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    I'm not going to update the main thread anymore as we are approaching the official release, updates will mainly be on discord & soon forums.

    Spoiler for Updates:
    -Redone definitions on every single item plus weapon attack speeds & hit amounts.

    -Armor hp bonuses slightly adjusted and many more armor sets now give this bonus.

    -Drop rate bonuses adjusted for game modes, exp rates, & removed extra bonus for being maxed stats.

    -Fixed bug with soulsplit healing (was previously always healing 400, now 400 is the cap so you don't
    always get 400 hp healed you have chance to get less depending on how
    much damage you do soulsplit healing is damage / 10).

    -Fixed bug with blessed bonecrusher was giving *0.5 exp now gives *1.5 exp when in use.

    -Fixed bug with switching to attack another npc/player, before it would often make you wait between
    kills & spam you with a message when clicking further. (I had previously adjusted it but just further
    adjusted as it was still having issues).

    -Custom dungeoneering, killing any npc will reward you with a random amount of exp from 1-50k as well as
    1-10 dung points which can be spent at the dung store.

    -Custom construction, successfully upgrading items via the upgrade chest will now reward you with
    a random amount of exp from 1-150k as well as 1-10 skill points which can be spent at the skill points store.

    -Soul points are now officially in-game tiers 1-4 of every mob now give a random amount of
    point per kill from 1-10 points, this system is to help with dry drop streaks early on,
    you can spend these points at a store filled with the same 1-4 tiers of each gear that is dropped.

    -Fountain of Fortune (FoF), has been added replacing the well of goodwill. Same concept
    fill it up with 100 1b checks & a 10% drop rate global bonus will be in effect for 2 hours,
    also everyone who contributes to the well will receive a x2 loyalty point bonus for those
    2 hours.

    -Added Automatic double exp in all skills every weekend (Friday, Saturday, & Sunday).
    *
    Not really a new feature however this is good knowledge for beta testers and everyone
    so as of now there are basically 3 styles of pvm.
    1. Solo (Only one person can attack at the same time).
    2. Multi (Everyone can attack at the same time, person who deal highest damage gets loot, everyone else gets nothing).
    These are typically instance-able as well for a cost of xAmount of 1B Checks.
    3. Multi Mass (Everyone can attack at the same time & everyone who deals 10% damage or more gets a loot, the more % of
    damage you deal the better chance you'll have at getting a good loot as well, must not die, leave the area, etc).
    *
    -New train zone created, multi zone, has a multi mass boss that will give each person a loot
    who does at least 10% of damage to the boss, this zone has mobs around as well
    that offer lesser loots at easier drop rates of 1:10 with the bosses being 1:25.

    *
    Reason I'm explaining mystery boxes again is just to provide more insight on how they
    are being handled so this isn't a part of the update but still good knowledge.
    *
    -Mystery boxes drop from all t1-t4 Mobs/Bosses at a 1:10 rate and rewards can be up to t4 armor/weponery
    as well as money being the more common loot. t1 drops up to 1 box, t2 up to 2 boxes, t3 up to 3, t4 up to 4.

    -Cash mystery boxes drop from all t5+ bosses the max amount per drop goes up to x5 boxes
    at t10 bosses these drop at a 1:10 rate at all listed bosses, and you can receive up to 1T cash.

    -Should cosmetic mystery boxes be dropped by any mobs/bosses? If yes then what tier(s)?
    -Any other ideas for what mobs/bosses should drop and at what tier(s)?

    -Exclusive zone touch-ups, banker npc added,
    teleport created & added to store.
    bully dragon is a multi mass mini-boss
    drops just skilling mbox 1:10 dr & bones at various rates/amounts from 1:5-1:25/1-15. This is
    currently the only way to obtain bones, should this remain the only way? What other way
    should bones be obtainable if not?


    Want to beta test and join the community early? PM ME on here or discord for a invite to the EnvyScape discord!
    Discord
    Wells#9186
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  9. #29  
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    Account Setup interface
    Attached image

    Spoiler for Updates:
    One of my favorite features of the game so far I introduce the new loyalty system...
    Noob - crown & title no other benefits.
    Casual - ability to yell every 60 seconds 6-15 days & use yell editor
    Respected - ability to use yell every 30 seconds & gamble.
    Envied - ability to yell every 5 seconds & use ::bank.
    Buy-able from the loyalty point store (they are loyalty ranks), leave #suggestions if I should add any more benefits and what kind! Check #media for a sneak peak of this.
    Also good knowledge, 1 second in game = 1 loyalty point, however if you contribute to the Fountain of Faith & it becomes active then you will have x2 loyalty points so 2 per second online, this is ONLY if you contribute to it becoming active if not you'll only receive the drop rate bonus.

    -Items for loyalty created & fixed Gold color on recolored models to look better.
    - Color of logout text adjusted.
    - Scratchcard system added.
    - NEW Scamproof gambling system added.
    - Roulette system added.
    - NEW texture system added supporting textures animating while in interface (Inventory, trading, store, etc).
    - Removed an unused tab.
    - Damage counter overlay added
    - Mystery box viewer opener (open + openall options) added
    - Upgrade interface added
    - Donation deals interface added
    -Account setup interface complete, we can finally create accounts on EnvyScape!


    Want to beta test and join the community early? PM ME on here or discord for a invite to the EnvyScape discord!
    Discord
    Wells#9186
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  10. #30  
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    Private beta testing is now live, pm me on discord or on here to become a beta tester!
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