Oldschool Inferno
Protocol: 185
OSRS Client Build: 185
Cache build: #185
Game Server version: 1.0
Development lapse: 0 weeks
Supported Platforms: Standard Deob and RuneLite
Introduction:
Welcome to the new inferno, My names connor and i bought out the branding and server for inferno let’s get it. Im excited to get this rocking! The framework was build from the original team (Emperor, Vexia, Hope). Utilizing NIO for networking and plugin-based development for action content (button actions, object actions, NPC actions, etc.). The client and cache are pure OSRS. The openrs dependencies have been removed and overhauled using the latest runelite cache utility for all the node definition headers.
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Originally hosted for PVP, this core has a clean record of giving players a great wilderness experience. With flawless switches, great pathfinding and all of the goodies you could ask for when it comes to the challenge of taking out an opponent for some juicy loot. |
Our economy will be strict and watched over, player must gain items through bossing, pvp, or any means. Those items are up to the players to circulate. We have experience with this and have maintained a stable economy in the past. |
We plan to schedule weekly updates, so if your in inferno or deep in a raid getting your groove on you wont need to worry about random or frequent updates. We have started this project on a strong foundation and we doubt that we will run into any major issues. |
Code:
Update Post Links:
currently none
Credits to everyone who has worked on the server
technotik trees Nomac Kl3m3n