Bump
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Few updates:
- Desert Lizards, Rock Slugs and Gargoyles must now be finished off by a particular item (Ice cooler, Bag of salt, Rock hammer)
- Banshee scream effect (Players must wear earmuffs while fighting them in order to avoid the effects of their screams, which causes the player to take 6 damage and have their stats greatly reduced in Attack, Strength, Defence, Ranged, Magic, Prayer and Agility)
- Basilisk & Cockatrice effects (A Mirror shield must be equipped, or else the player's stats will be drastically reduced)
- Aberrant spectre (A nose peg or slayer helmet must be worn to avoid stat reduction)
- Pathfinding improvements
- Added slayer task information tips
- Pid now shuffles like OSRS
- Dragon axe special attack with boost effect
- Dragon halberd special attack (hits twice on entitys in which are larger than two tiles)
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Bump

good luck

Upgraded the newschool data mode revision rom 602 to 667. This allows us to have a bunch more content as in npcs, weapons and armor etc.
- Edited the normal magic spells to use the new graphics & Animations
- Added Torva, Virtus and Pernix Equipment
- Added Zaryte bow with a special attack (Hits with increased accuray and drains the opponents prayer depending on damage)
- Dice gambling, Flower poker gambling
Gonna be posting more updates soon, just need to find the motivation to work on the project.
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- 525 Revision data toggle mode has been implemented
- Fixed a bunch of bugs
- General code cleanup
- 317/459 Gameframe options
- Reworked a lot of the old code for the following system
- Support for hit soaking has also been added and will only display when on the 634 Hitmarkers option.
Spoiler for 525:
Took a big break from working on the project again and recently started it back up (again)
Plans for right now are to continue working on the client and finish up some things here and there. Been doing a play through of the server on legit account and have been instantly fixing any issues in which I would run into (there hasn't been many)
I'm also working on a data selection screen which will load before the title screen. From this screen you will be able to choose your graphics revision (on release we will be fully supporting 474, 525, 562, 602 and possibly 667 data modes)
Very quick and rough draft of data the selection screen (Looking for someone to make professional gfx for this before I finish it)
Spoiler for Selection screen:
Also the server name will be changing from Exigence -> to -> Mystic
Looks good!
Sick, got me lil jealous of the 508/525 look
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