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Shit server
Jokes aside, this looks rly promising. Best of luck


Looking good bruv

The update was more of a technical update as we are working towards full OSRS interfaces instead
of the 317 ones, and yes, we are aware we could have "just" used a deob. Some of our reasons for not using a deob is because our backend is way different than OSRS, if we pick a deob, most of the stuff on our roadmap would not be easy to do it would require a huge amount of effort, probably more effort than implementing the client scripts and interfaces combined.
- Client Changes:
- Added support for window mode switching server side and game frame handling.
- Added ParamType, StructType, and EnumType.
- Added client options saving and loading.
- Fixed mouse camera control movements so you can use it the same as in OSRS.
- Fixed zooming out causes the far away objects to be culling even if they are in the viewport.
- Fixed textures animations going too fast and fixed textures mapping for vertices with negative values.
- Fixed removing roofs option not working properly.
- Removed ALL of the existing interfaces and their code.
- Reworked the chat system to be more like OSRS and more memory friendly.
- Implemented much more client script instructions.
- Updated the cache to latest OSRS data (185.1)
Spoiler for Media:
- Server Changes:
- Added interface system and switching.
- Fixed vorkath and a nasty bug in the instance system.
- Fixed the wilderness webs not working properly.
- Fixed the wilderness runite ores not being recognised.

Good luck with this, the gfx for this is incredible!

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