RuneSoul - The Grounds Rumbling!
In recent months i have set back to my positions of solo development of RuneSoul, within the next month i aim to reach
my target goal of a successful public launch. From my view i am never finished, i am never 100% satisfied with releases.
This time round i have a lot more faith in RuneSoul.
A complete overhaul has been underway for longer then time itself, including several previous months in 2018 that were spent perfecting this base.
Key features includes but is not limited to,
- General Aesthetics
- Custom Interfaces
- Player Exchange
- Mixed Data Loading
- Custom models
- Re-written Combat
- Re-written Skills (Excluding Farming, Construction)
- Re-written Entity mechanics