Thread: Ascend | OSRS & Pre-EOC | 742, 667, and OSRS Data | new update: CS2, loginscreen

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  1. #61  
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  2. #62  
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    Been on holiday, will have an update when I get back in a few days.
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    Quote Originally Posted by Squxx View Post
    Been on holiday, will have an update when I get back in a few days.
    Awesome work bud, great things take time.
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  4. #64  
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    Looks epic! goodjob so far will follow this topic to see progress
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    Hello all, I hope you've all had a very good holiday! We've all been fairly busy over the holiday season. However we've got some updates here for y'all. The majority of this isn't things greatly summed up in screenshots.


    Spoiler for Update:



    • New abstract UI system
    • Login screen implementation
    • Register screen implementation
    • Recover screen implementation
    • Support for loading True Type Font files
    • Beginning of culling the 317 cache file system all together (We will be replacing it with a OSRS cache file system)
    • CS2 Loading(This is massive, and i believe the first time it's ever been done on 317) Basically taken all of the interface code from an OSRS deob and applied it on our client.
      We are planning to make an editor and add new cs2 instructions, and redo all of the previous hard coded interfaces, and repack them into our new cache.
    • OSRS enum, param loading (beginning)
    • Deprecated the old HTML font system as it had a nasty memory leak.
    • Ripped and implemented the font system from an OSRS deob
    • Ripped and implemented sprite loading/rendering from an OSRS deob
    • Created a light weight plugin system for the server using anottations. Unit testing indicated it's average speed on picking up the plugin for execution is ~0.1ms
    • Began reworking the clipping system


    To the untrained eye, this will not look special, however These interfaces are being loaded from an untouched OSRS cache, then interpreting the cs2 instructions and rendering on screen.




    *Earlier screenshot







    [Only registered and activated users can see links. ]
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  7. #66  
    why am I still Market Banned Market Banned

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    Quote Originally Posted by Squxx View Post
    Hello all, I hope you've all had a very good holiday! We've all been fairly busy over the holiday season. However we've got some updates here for y'all. The majority of this isn't things greatly summed up in screenshots.


    Spoiler for Update:



    • New abstract UI system
    • Login screen implementation
    • Register screen implementation
    • Recover screen implementation
    • Support for loading True Type Font files
    • Beginning of culling the 317 cache file system all together (We will be replacing it with a OSRS cache file system)
    • CS2 Loading(This is massive, and i believe the first time it's ever been done on 317) Basically taken all of the interface code from an OSRS deob and applied it on our client.
      We are planning to make an editor and add new cs2 instructions, and redo all of the previous hard coded interfaces, and repack them into our new cache.
    • OSRS enum, param loading (beginning)
    • Deprecated the old HTML font system as it had a nasty memory leak.
    • Ripped and implemented the font system from an OSRS deob
    • Ripped and implemented sprite loading/rendering from an OSRS deob
    • Created a light weight plugin system for the server using anottations. Unit testing indicated it's average speed on picking up the plugin for execution is ~0.1ms
    • Began reworking the clipping system


    To the untrained eye, this will not look special, however These interfaces are being loaded from an untouched OSRS cache, then interpreting the cs2 instructions and rendering on screen.




    *Earlier screenshot







    You really shut me up. CS2 and OSRS widget support on a 317 is fucking massive, and one of it's kind. Good job to whoever made that happen.

    Got my full support
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  9. #67  
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    Quote Originally Posted by Technotik View Post
    You really shut me up. CS2 and OSRS widget support on a 317 is fucking massive, and one of it's kind. Good job to whoever made that happen.

    Got my full support
    Clienthax is still a god
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  10. #68  
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    Not a full on update, more of a blog post.

    Since we're migrating the cache system to use the OSRS version. It also means we need a new suite of tools. So i've been working on a GUI inspired by Nshusa's 317 tools. It will be a central hub for all of our development and assets management; for both the server and the cache.

    So far i've began on the npc definitions, and sprite editing. However this will turn into a full on tool for basically everything cache related.

    This is in a sense a 3 in one tool, since we load 667, 742, and OSRS data. all of the definitions editors have an option for the revision of the definitions which are being edited.

    Sprite editor
    -So far it only supports viewing. I will add replacing and adding/saving using the trans pallete later on.



    NPC Editor
    -I'm still in the process of adding a 3D model renderer.
    [Only registered and activated users can see links. ]
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  11. #69  
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    Nice work man
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  12. #70  
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    Great stuff fellas! Absolutely keen to start designing and implementing content to hopefully exceed all of your expectations.
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