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  1. #1 Orion 
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    Website (under construction) | discord removed

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    Temporary graphics

    Orion is a 2006 server with a 8x XP rate, a complete range of fully functional skills, over 30 quests, Grand Exchange, Ironman modes and a Guild System among many, many other features.

    Orion is a very deep 2006 server in terms of functionality as is, and we're not looking to take that feel away from it. While the server is not a remake and we will be building unique content upon it, we will try our hardest to communicate with the community with the attempt of staying true to the aesthetics of the era that we all know and love.

    We will periodically update this thread and our discord channel with the latest updates over the past few days, until the server goes live. We expect to launch the server in 2-4 weeks and we will be holding several beta tests before then to ensure everything functions as designed. The beta tests in the upcoming weeks will be frequent and announced in our discord channel.

    Want to join the community as we play through the BETA stages in preparation for the public release? PM me for a link to our Discord channel. Feel free to post in our #suggestions channel too - we're happy to discuss upcoming content.



    Media

    Spoiler for View Media:

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    Many more coming... Tons of content to show off.



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    Spoiler for Update List:

    A very long list of updates done by Mige5 prior to our purchase of the source... Our work on the server begins somewhere around this date.

    07.08.2018

    Spoiler for Updates:


    - Removed hitmark icons from original client

    - Added a basic Discord Bot to the server that sends announcements to different channels:
    - General channel
    - Server launch/online
    - Shutdown for maintenance
    - Event winners and event loot
    - Level 99 achievement announcements
    - Online channel
    - Player has logged in
    - Quest channel
    - Player has completed (quest)
    - PvP Channel
    - PvP kills in wilderness
    - HCIM deaths
    - Dueling victories
    - Market channel
    - Real time Grand Exchange listing
    - Loot channel
    - Receiving a Fire Cape
    - Obtaining a Barrows item from mini-game
    - Receiving a skilling or boss pet



    08.08.2018

    Spoiler for Updates:


    - Discontinued Items event for server launch and upcoming holidays
    - During the first weekend/week, party hats will be obtainable through skilling
    - Agility
    - Fishing
    - Firemaking
    - Mining (ores)
    - Thieving (NPC's and stalls)
    - Woodcutting
    - 1/20k chance doing any of the above skills, same for all types of ore/tree/fish etc.
    - A maximum of 20 Party Hats will be introduced to the economy.
    - The system will be used to release discontinued items into the economy. I.e. H'Ween Masks and Santa Hats during Halloween and Christmas
    - Started work on Guild system.



    09.08.2018 - 10.08.2018

    Spoiler for Updates:

    - Guild System
    - Players can create a Guild for 10k
    - Max 6 players per Guild
    - Communicate between your guild using "/" just like in clan chats
    - Guild's have their own skilling and benefits system. Currently;
    - Fishing
    - Woodcutting
    - Mining
    - Max skill level: 125
    - Max experience/skill: 200m
    - 5% of gained experience in the above skills is put towards your Guild's experience vault
    - When the team reaches certain levels, all team members get to enjoy unlocked benefits. Currently;
    - Level 70:
    - 10% chance to receive noted resources in the respective skill
    - Level 80:
    - 20% chance to receive noted resources in the respective skill
    - Level 100:
    - 33.3% chance to receive noted resources in the respective skill
    - Gain access to an instanced skilling resource area
    - Yells and team messages now begin with an uppercase letter.
    - Added a "Guide Book" to the starter pack.
    - With the book a Home Teleport (Edgeville) was added. The teleport has a 30 minute cool down.
    - If player loses the book - ::commands with same information can be called
    - Removed all GE clerks except for the one at Edgeville.
    - Chat now supports colours
    - Ultimate Ironmen will now have the 25gp from tutorial sent to their inventory instead of bank.


    11.08.2018
    Spoiler for Updates:

    - Guild leaders can now send a recruitment ad for their Guild
    - Once per 2 hours per Guild - can't send ad if there are the maximum members (6) in Guild.
    - Advert cost is 10K
    - Global in-game
    - Discord announcement in the 'Guilds' bot-feed channel
    - You're now able to search for and look up any registered teams, whether they're online or offline.
    - You can now look up the Top 10 Guilds based on their Total levels. Can increase this number in the future.
    - Added voting books which will provide a 20% experience boost towards team experience for every memberof your team.

    - Begun construction of the website.
    - One pager with links and images
    - E-mail signup form


    12.08.2018
    Spoiler for Updates:

    - Removed the P2P restriction system from old Orion - everyone is now P2P by default.

    - Fixed a glitch where teams could be assigned the same ID.
    - Top guilds would show by alphabetical order instead of by their total level. Fixed.
    - Few small improvements to the saving of teams.
    - Added Deputy Leadership to the guild system. Each team can assign one deputy leader who are able to invite, kick and use the advertisement feature.
    - Added Thieving and Runecrafting skills to the guild system.


    13.08.2018
    Spoiler for Updates:

    - Added 5 tiers to each skill of each guild. The first tier is unlocked at level 50, then 60, 70, 80 and finally tier 5 at level 100
    - Every skill:
    - At Tier 1, each member of the guild will be able to claim 50 (somewhat) random resources from the respective skill once per day
    - In thieving, the reward is jewellery and the amount is 10 instead of 50.
    - Feature available only after hours of playtime
    - [Only registered and activated users can see links. ]

    - Fishing, woodcutting & mining:
    - Tier 2: 5% chance to receive noted resources in the respective skill
    - Tier 3: 10% chance to receive noted resources in the respective skill
    - Tier 4: 20% chance to receive noted resources in the respective skill
    - Tier 5: None yet. Will be a while before guilds reach this tier. Suggestions welcome!
    - Thieving:
    - Tier 2: Chance of successfully pickpocketing npcs raised by 16.6%
    - Tier 3: Chance of successfully pickpocketing npcs raised by 33.3%
    - Tier 4: Chance of successfully pickpocketing npcs raised by 50%
    - Tier 5: None yet. Will be a while before guilds reach this tier. Suggestions welcome!
    - Runecrafting:
    - Tier 2: 5% chance of getting double runes from runecrafting
    - Tier 3: 10% chance of getting double runes from runecrafting
    - Tier 4: 20% chance of getting double runes from runecrafting
    - Tier 5: None yet. Will be a while before guilds reach this thier. Suggestions welcome!

    - Wilderness Slayer
    - Betty has found her home at Edgeville and is now assigning wilderness slayer tasks in a similar fashion as Krystilia does on OSRS.
    - Completing a wilderness slayer task awards you 20 Wilderness Points which can be used in her shop.
    - Killing Chaos Elemental will now grant 5 Wilderness Points.

    - Small fixes and additions:
    - Fixed an issue with the discord bot jamming up the server launch if it's unable to make a connection to the server.
    - The deputy leader text in guild info will now display "Not assigned" instead of "null" if a deputy leader has not yet been assigned.
    - Guild skill level up message changed.
    - Few minor improvements to the deputy leadership related commands



    14-15.08.2018
    Spoiler for Updates:

    Updates:

    • Skilling Tournament
      - Automatically runs from every Friday 10PM to Sunday 10PM (GMT)
      - Every guild is automatically registered - no sign ups required
      - There's 5 categories that are recorded (All the guild skills: Mining, Fishing, Woodcutting, Thieving, Runecrafting).
      - Getting the most experience in any skill makes you the winner of that category.
      - One guild can win in several categories, but that probably isn't going to happen.
      - All winning guilds get to enjoy the rewards until the next tournament start and the winners are cleared.
      - Rewards for winners: 3x resources from Sir Lucan (Tier 1 daily reward)
      - More to come, probably.
      - Wins are recorded and will be included in the highscores.










    Credit: Thank you to [Only registered and activated users can see links. ]for selling us his source and allowing us to continue using the Orion name. Incredible base to work with and build upon, and high quality server editing tools that came with the package.
    Last edited by Silly Goose; 08-12-2018 at 10:29 PM. Reason: No advertising off-site/discord links in a project thread without affiliate
     

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  3. #2  
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    **Reserved**
     

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  5. #3  
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    Goodluck
     

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  7. #4  
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    Goodluck with this mate.
    Gang
     

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  9. #5  
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    Looks fantastic, good luck! You could really blow the 06 scene out of the water if this is done right.


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    Formerly 'Randoms'
     

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  11. #6  
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    [Only registered and activated users can see links. ] same thing?
     

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  13. #7  
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    Any reason why people are making their rsps 2x and 5x etc exp rate these days? It won't give you the desired effect of longevity, if that's what you're going for.
     

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  15. #8  
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    gl, hope you take orion far.
     

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  17. #9  
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    Quote Originally Posted by Guruu View Post
    [Only registered and activated users can see links. ] same thing?
    As mentioned on the post, yeah.
     

  18. #10  
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    Quote Originally Posted by he he h4 View Post
    Any reason why people are making their rsps 2x and 5x etc exp rate these days? It won't give you the desired effect of longevity, if that's what you're going for.
    I'm working on this with Lucid.

    We wanted to go with n XP rate between 5-7x, but settled on 5x. Reasoning is that we want to have depth at all levels - since the skills are complete and you can do pretty much everything you would want to do, instead of breezing a 99 in an hour or two we want players to enjoy all the features.

    It would also be nice to see PKing at different levels, and an economy for resources and items that isn't just for end game items.

    We want the runecrafters, fletchers, miners, wc'ers to have a real spot in the economy too, and having a lower XP rate can help with that.

    Hope that answers your question!
     

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