Thread: [166] Kodai - The best of OSRS

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  1. #61  
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    Raids looking really nice, great work dudes.
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  2. #62  
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    It has been a little while since Tekton and Mutadiles were completed. However here are gifs of the two. OLM is now the only boss we are yet to complete.
    In other news, our plan is to release the raids 2 bosses one by one after we launch, instead of keeping you guys waiting forever to give it a try.


    Spoiler for Media that has been added to main thread:

    A decent amount of skipping in these gifs due to how long the full kills would of been.

    Tekton
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    Mutadile
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    As a bonus, I'm going to add a gif of loading up our unfinished website.

    https://media.giphy.com/media/9Pvebb...zkzk/giphy.gif

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  3. #63  
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    As Olm is almost complete, which we will show sometime tomorrow. Here is some fixes and addons as the time being.

    Shop prices & stock has been changed,
    More item definitions & changes have been made,
    -Can't wear anguish (or) has been fixed,
    -NPC by the inferno entrance should be fixed,
    -Ornament kits have been fixed (was a few missing like Necklace of anguish (or),
    -Master clue ornament kits have been added,
    -You should no longer splash as much on Abyssal Sire when using shadow barrage or any other spell to put him to sleep,
    -Deposit boxes has been added,
    -Added fly fishing rod to fishing store,
    -Fixed pathing towards an npc,
    -Slayer kills now save every kill instead of after every task completion,
    -Added new slayer log interface,
    -More work on olm,
    -Fixed Shop buy options,
    -Removed snake bank
    -fixed pathing out from inside large npcs in combat,

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    Where the fuck is my cigarettes, I need my cancer. [C]44..
     

  4. #64  
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    Looking forward to seeing Olm, great work lads
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  6. #65  
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    Server open's today yeet
     

  7. #66  
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    BUG FIXES + UPDATES
    Changelog:
    - Fixed disconnect issues
    - Fixed dancing issue when attacking an npc
    - Added cooking gauntlets to culiromancer shop.
    - Noted PK supplies in the bandit shop.
    - Revenant caves should now be multi
    - Skilling 'Make All' option should now do all 28 instead of 27 items.
    - Fixed bank deposit box.
    - Falador course fixes.
    - Fixed trading slayer npc's
    - DC issue resolved
    - Fixed Ultimate Ironman Armour
    - Fixed Toktz-xil-ek animations
    - Antidote+ is now drinkable
    - Fixed Leather crafting
    - Barrows now has a 1-100 chance of rewarding you with an Amulet of the damned
    - Braziers will now damage all nearby players when they break
    - Braziers can no longer be lit while the Pyromancer is incapacitated
    - Wintertodt should now have a counter for how many times you've subded the Wintertodt
    - Redwood's should now function properly
    - Barrows brothers should no longer dissapear if they are already dead when you exit the tunnel
    - Chat filtering will no longer toggle your chatbox to be transparent
    - Clue nests will now also reward you with a birds nest upon opening
    - Walking away from a Bank Deposit Box should no longer keep your Inventory/Equipment hidden
    - Bracelet of ethereum should now stop Revenant's from being aggressive towards Player's
    - Ahrim's staff is now 1 handed
    - Fixed Black demon slayer task
    - Fixed many issues with Relleka and Falador Agility course
    - Buffed Ardougne rooftop course slightly (end obstacle)
    - Pickaxe shop (addy & mith swap places)
    - Granite helm now equippable
    - Fixed White kiteshield, Black robe equipment slot
    - Relleka course will now give Marks of grace
    - Superior dragon bones and Dragon bolts are now tradable
    - Baby blue dragons should now count as a Blue dragon task, Vorkath is now also added to the Blue dragon family
    - Ornate pool should now rejuvenate run energy
    - Probita should now purchase pets/retrieve lost pets
    - Players can now switch your Spellbook with the Magic cape 5 times per day
    - Relleka Agility course has been fixed
    - Fixed Molten glass not makable on the furnace at home
    - Molten glass is now made with soda ash instead of regular ash
    - Seaweed can now be cooked down to Soda ash on a range
    - Leaf bladed battleaxe will now have its 17.5% damage increase bonus against Turoths and Kurasks
    - Rock golem pet has been changed to its proper ID
    - You can now sell the Rock golem pet to Probita
    - Spin flax, Super glass, Tan leather spells have all been added
    - You can no longer spam click minnows
    - Rock crabs will now drop seaweed 1/5 chance to drop 2-5
    - Added new Thieving stalls at home
    - FIxed the broken Yew trees at home
    - Fixed Pest control not being able to attack portals

    - Ground items not showing, e.g. on death should be fixed.
    - Fixed an issue where mobs such as Kree'Arra couldn't attack you
    - Larger npcs such as greater demons and hellhounds will no longer stack upon, or walk through eachother.
    - Claiming coal from Motherlode mine will now grant a small amount of mining exp.
    - Picking up ground items has been improved. You should now be able to queue up pickups.
    - Thieving has been improved. You should now be able to mass click uninterrupted. Should feel much smoother.
    - Prayers have been improved, including an attempted prayer flicking fix
    - Farming patch visual bugs should be fixed, e.g. showing a different patch until you relog.
    - Fixed Edgeville monastery clue step.
    - Dark blue graceful
    - Fixed Zeah runecrafting action one by one, it will now do all fragments in your inventory,
    - You can no longer melee cave krakens,
    - Fixed monastery stairs
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  8. #67  
    WHAT DO I PUT HERE!?

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    Good luck dudes
    Some Media on first page taken from lost-isles?
     

  9. #68  
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    Quote Originally Posted by Hundreds View Post
    Good luck dudes
    Some Media on first page taken from lost-isles?
    A few of the original lost isle developers are working on this, plus it was originally based on lost isle.
    Evev then, the media is stuff you would find in any osrs deob.
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  10. #69  
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    Nice list of fixes from yesterday, happy to see the project progressing!
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  11. #70  
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    3 months since post. whaddup tho
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