5/14/2018
- revamped the rasta set, high str bonus no def or other bonuses.
- added smoke gfx to the rasta bong when attacking.
- added animation to the rasta bong.
- rasta bong hits x1 per hit.
- added special attack to the rasta bong. - hits x2 per hit 30% drain no other special bonuses. -------------------------------------------------------------------------(edited)
Bodih - Last Wednesday at 7:44 PM
5/16/2018
- adjusted rasta bong/spec, when not using the special attack the bong now has a different animation and gfx.
- removed all unused locations from the file locatons.java.
- removed all unused combat scripts.
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Bodih - Last Thursday at 9:23 PM
5/17/2018
- adjusted default ranged combat strategy to accept no ammunition data (none is the new default adamant arrows were before).
- made spiritual ranger t2 ranged npc + adjusted stats drops/etc to the new npc id, made them actually do ranged attack damage as well.
- made monkey archers t3 ranged npc.
- removed a lot of unused code with-in the combat strategies
- found zone for t3 ranged, made spawns for npcs.
- made t3 ranged npc deal ranged damage.
- Fixed some capatization issues.
- Fixed stats on some of the existing npcs.
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Bodih - Today at 4:43 AM
5/20/2018
- mboxes removed from npc drops & replaced with cash mboxes that drop random amount from 100m to 100b.
- mboxes added to vote store, slayer store, & prestige store.
- 1k runes box recolored to be more unique.
- removed tons of items from the itemdef & made a plan for all existing shop items, minigame items, etc.
- added all store items to their proper store. (a few additonal items will probably be added to some stores prior to release).
- added prices to the vote store (unofficial for the moment).
- cleaned out item action packet listen file. (deleted a lot of unused code).
- t3 ranged items completed - stats added, needed changes completed, etc.
- wolf-thorn (t3 bow) special attack added (freezes whatever you're attacking for 10 seconds + a accurate attack).
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