Thought I'd post another update post from myself since it has been awhile since the last. After I pretty much finished the God Wars Dungeon I moved on to the wilderness. We know that we mainly showed content that's more interesting to the average skiller/PvM type of player but trust me when I say our PvP gameplay will be one of the best. That being said I'll bring you some stuff I've done to the wilderness
so far.
- Basic PvP
Players are able to attack other players if they meet the right combat level requirement. Skulling has also been added but not implementedto the items-kept-on-death mechanics. I plan on adding these on the next patch though. - Levers
All levers that can get the player in and out of the wilderness have been added. The lever east of the Mage Arena has both the options to teleport to Ardougne and Edgeville. On OSRS this is only the case if you have completed the wilderness hard tasks. - Obelisks
All 5 obelisks throughout the wilderness have been added. Not only are they able to teleport you to another randomly chosen obelisk but you can set your destination. On OSRS this is also only unlocked if you have completed the wilderness hard tasks.
Apart from wilderness stuff, I've also added the charge orb spells. I plan on adding every spell of every spellbook eventually.