Thread: 🔶 Zenyte - OSRS Mobile 📱 - Crafted to Perfection 🔶

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  1. #31  
    Registered Member Chas3r's Avatar
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    I have personally seen tons of the progress here already, but I'd like to compliment how far it's come and how nice your thread layout is. 100% support of this up-and-comer, with big big things to look forward to.
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  3. #32  
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    Hot dam this looks amazing, good luck boys.
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  5. #33  
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    Been working on the Grand Exchange lately (ignore the prices, we will have proper ones later).
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  7. #34  
    pride, love, happiness
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    Looking great guys, keep up the good work
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  9. #35  
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    With Kris and Tommeh on the team this server will be @ the top soon.
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  11. #36  
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    This is going to be badass.
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  13. #37  
    shit im high af

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    Proud to be helping where I can on this. Looks like a great server coming. Good luck guys!
    Quote Originally Posted by Nikolas RSPS View Post
    ill get a rune-server tattoo at 60,000 replies
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  15. #38  
    Ask me how I'm doing

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    Best of luck Noele! Looks juicy.
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  17. #39  
    Krator || Indie Dev

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    Pretty sick. Good luck to the team responsible.
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  19. #40  
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    Thanks for the support everyone.
    I'd post something here right now but I honestly don't have anything to show off, everything I've done since the last post has been.. non-show-off-worthy.
    Been just working behind-the-scenes on construction, implementing things like roofs, doors, staircases and whatnot. Should soon enough be finished with everything construction related though, besides the object interactions themselves (Got a few implemented right now but there's tons more to do).

    I'm also planning to get back to raids shortly after I finish the basics of construction, there's not too much left there. Currently only four rooms left to write until raids are finished completely, as of right now I have completed..(This list is not ordered by importance, just going down in the package explorer rn)
    Controller mechanism for raids.
    Abstract system for raid rooms for cleaner code.
    All the books found in raids.
    Dialogues.
    Fully dynamic map generation; map can be built in literally any direction; there's also a room generation system behind it that follows strict instructions, building the map in OSRS-like fashion (It's build off of the data released by players who've done raids a lot).
    Most of the NPCs along with their combat scripts have been written (only the ones whose rooms ain't been written yet are remaining).
    A party system, very much alike OSRS itself. All the interfaces are exactly the same as in OSRS and work the same way.
    Lastly, skilling resources - most if not all of these have been written (fishing, woodcutting, thieving etc..)

    As far as our construction goes as of right now, it supports..
    Every single room in OSRS.
    Every single object is buildable (I manually wrote them all out (Tom did the objects in 2-3 rooms)). It took me ~7 hours of straight writing to get to that point. "Unique" objects such as rugs which consist of multiple pieces have also been properly implemented, of course. Staircases between two rooms (upper and below) will automatically be connected if possible, just as in OSRS.
    Dungeons, second floor supported.
    Different decorations supported.
    Roofs supported (Yes, for those who didn't know, construction has roofs, lol)
    Map icons have been implemented (I have yet to find most of the icons used in construction, but it supports a couple ones already, such as the altar icon).
    Doors system is complete - 'render doors open' option has also been implemented as it should be. Doors function perfectly as they should, those that cannot be spawned upon entering the house will be replaced with the respective walls as it is in OSRS.
    I've also implemented a few basic object interactions, such as the teleport portals and the directing of them.
    I believe this pretty much covers the progress on construction itself. There's still plenty to do but I'm fairly positive I could get everything up until the object interactions done in about one day of development if I could be bothered with it.

    PS: Both raids as well as construction have taken me approximately one week each to write (I'm excluding the days during which I did literally nothing on the server, only including the days I actually worked on it).


    So that's all on the progress of what I've been up to. Figured I'd drop a few pieces of information in here because I get asked questions on the progress of these two quite often, this should help a bit.
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