Vernox development / Update log.
10th of December
Achievement system completed ranging from Easy, Medium, Hard, and Elite Tasks
11th of December
-changed donator shop prices to lower prices
-added samurai set prices,item images,ids
-added image for katana
-Changed starter for the better
-added ::train. goes to Stronghold of Security|Traverly's Dungeon|Rock Crabs|Nevermind
-Created Veteran Gamemode(15% droprate increase| 50% less experience gained than other modes) and removed PK Mode
-reenabled ::home, below 20 wild tele only
-Made some quality of life changes to teleport interfaces & organized them
13th of December
-Added ::train with different options
-Made improvements to starter (includes a working guidebook now and other changes)
-You can now cut the webs in wildy
-Fixed up A LOT of items such as imbued heart, din's bulwark, zgs, upgraded dragon pickaxe and much more
-Fixed up npcs that were broken in different ways such as mith/red drags & the ones in catacombs.
-Made changes to herblore exp as well as slayer exp (balance fixes)
-Loyality system put in place.
-Achievement diary code completed.
-Fixed up permissions for all "new" user groups on forums.
14th of December
-New player has joined + game mode they picked upon login
-Iron men can now use shops in Rouges den. Iron men can now buy from slayer masters.
-Added small, medium & large (pure ess) pouch to blood money store.
-Bandos godsword buff (50% of spec usage now)
-Farming: Changed all herbs to grimy when harvesting
15th of Decemeber
-Added daily/weekly tasks
-Revamped game panel
-added server uptime
16th of December
-Added 10 hour double xp for new players
-Double xp command for admins :
xp false, true,
-Fixed equipmentDefinition error
-Can use bones on Occult Altar
-Teleport system quality improved
17th of December
Well of goodwill Completed