Latest news:
Dexter and I have been planning out the home area (abstractly) and we've also been planning ways on keeping out players engaged in different sorts of activities.
Falador will be filled with excitement at every corner, with populated areas (including but not limited to low level monsters, humans, skill masters, skilling spots and much more).
Currently, we've been working on a player task system where skill masters/guides can give players different skilling tasks, which can benefit the player with different sorts of rewards.
Some insight: