Thread: #138: ScapeOS, a blend of instant-PvP & Skill/PvM

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  1. #11  
    'Slutty McFur'

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    The name reminds me of a backwards os-scape
    Good luck!


    Spoiler for wat:
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    Good luck Charlie

    Quote Originally Posted by A Mage View Post
    The name reminds me of a backwards os-scape
    Good luck!

    Doesn't remind you of it backwards. It is backwards
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  4. #13  
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    Interesting name
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    Quote Originally Posted by Vippy View Post
    Good luck Charlie




    Doesn't remind you of it backwards. It is backwards
    Also not intentional to make it sound like that servers name.
    ScapeHD, ScapeOS.
    See?
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    Goodluck,
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    Quote Originally Posted by A Mage View Post
    The name reminds me of a backwards os-scape
    Quote Originally Posted by Vippy View Post
    Doesn't remind you of it backwards. It is backwards
    Lmao at this.

    OT: Hoping this doesn't turn out like an OSS eco-world, just saying.
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  9. #17  
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    Good luck with your project
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    Goodluck with this!
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    Good luck, I hate to ask but will you be continuing work on your 2d game project as well?
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    Quote Originally Posted by S Quare Quxx View Post
    Or just use an osrs client

    "A 317 client gives us the power to learn and execute client functions at a faster rate."

    ScapeOS is a project that aims to provide realistic Old School RuneScape immersion, and provide quality content that not only suits the ideals of OSRS, but implements our own unique ideals, and those of our community.

    Sure, we could go and use an OSRS client, but we feel it would limit us in the end in terms of customization that we want to accomplish. At least, we don't feel we have the time to properly go through an OSRS client and do the things we would want to do with it.

    Quote Originally Posted by Mgt Madness View Post
    nice 1px credits
    Hi, I'm new to this section, so you might not have seen my threads before. If you go take a look at any of my previous project/ad threads in the 503+ section, you'll see that I always put credits at 1px. It's not about hiding those credits, it's about overall thread look & feel. Furthermore, I go into detail with these credits instead of saying like, "oh yeah, and I guess 50% credits to nshusa for the client and 50% to me because I changed the ip"

    Quote Originally Posted by Jason View Post
    Good luck, I hate to ask but will you be continuing work on your 2d game project as well?
    It's on the back burner while I continue to learn LibGDX so that I can properly port it to the mobile platform
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