Thread: Dragonfire

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  1. #261  
    The Jedi Council


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    Quote Originally Posted by Ghost View Post
    I guess the majority of the current work done is client-based so far. I am now starting to add content, which is predominantly server-sided.



    Haha the pack-a-punch machine? Not something I had considered, maybe in a minigame! But I wouldn't want a construct like that accessible from the main world, as I would like to avoid OP weapons/ equipment in order to maintain a balance combat-wise.

    OT: A preview of what I have been messing around with on the map editor. Anyone recognise it so far?

    isn't that "nacht der untoten" ?
    [IMG][/IMG]



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  3. #262  
    All you gotta do is speak on Ye

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    Quote Originally Posted by Ghost View Post
    I guess the majority of the current work done is client-based so far. I am now starting to add content, which is predominantly server-sided.



    Haha the pack-a-punch machine? Not something I had considered, maybe in a minigame! But I wouldn't want a construct like that accessible from the main world, as I would like to avoid OP weapons/ equipment in order to maintain a balance combat-wise.

    OT: A preview of what I have been messing around with on the map editor. Anyone recognise it so far?

    take me back to COD: WAW

    Still looking good dude

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    Kris let me help your undeveloped mind set, I need new opcodes to support the 184 version?
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    I've recently Purchased a Launcher, obviously it's came as a .psd





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  5. #263  

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    bump
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    I ponder of something great...
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  7. #264  
    Owner of Dawntained

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    Good luck
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  8. #265  
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    Quote Originally Posted by Mgt Madness View Post
    Good luck
    Neat spot, thank you.
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  9. #266  
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    Decent. Gl
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  10. #267  
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    Kinda killed your hype imo, still looking for updates tho.
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  11. #268  
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    Quote Originally Posted by arham 4 View Post
    Kinda killed your hype imo, still looking for updates tho.
    Yeah I have been really busy with university, internship interviews and DS development, amongst other things. There are things in the pipeline however
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  12. #269  
    Alterin 718 boi
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    Quote Originally Posted by Ghost View Post
    Have been working more on the bot base. Currently supports:
    • Target selection - finds a player and asks to fight, reselects target after X seconds
    • Dialogue
    • Potting
    • Prayers
    • Vengeance casting, with cooldowns
    • Multiple weapon support
    • Weapon switching - timers need some slight adjustments still
    • Special attacks with special energy support
    • Bots can select different special weapons each encounter in order to diversify fights i.e. the same bot may have an AGS/ Claws/ G Maul etc - so the special weapon is unknown, just like in a real PvP scenario

    That bot switched so god damn fast
    [Only registered and activated users can see links. ]Visit the [Only registered and activated users can see links. ] and try!
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  13. #270  
    One and Only
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    Keep this up. GL
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